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➜ ROM
➜ Compiling the server
➜ Alignment based Races, Classes, Hometowns snippet?
Alignment based Races, Classes, Hometowns snippet?
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Posted by
| LunaticStriker
USA (17 posts) Bio
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Date
| Tue 06 Sep 2005 01:31 AM (UTC) |
Message
| Does anyone have a snippet for alignment based races, classes, and hometowns for ROM 2.4b6? | Top |
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Posted by
| Jebikoje
(4 posts) Bio
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Date
| Reply #1 on Wed 14 Sep 2005 10:51 AM (UTC) |
Message
| Well, I don't have a snippet per se, but I can tell you the basic idea of making it work.. First off, us something like
ALIGN_G ALIGN_N ALIGN_E
Add this to your races in const.c.
Add something like this "sh_int align;" to your struct class_type to set align for specific classes.. And add it to your struct pc_race_type to set align for specific races.
Now in comm.c under CON_GET_ALIGNMENT, change that to meet the requirements for the ALIGN_G ALIGN_N ALIGN_E, and example of such would be something like this...
if ((pc_race_table[ch->race].align == ALIGN_G && class_table[ch->class].align == ALIGN_N)
|| (pc_race_table[ch->race].align == ALIGN_ANY && class_table[ch->class].align == ALIGN_GE)
|| (pc_race_table[ch->race].align == ALIGN_GE && class_table[ch->class].align == ALIGN_ANY))
{
write_to_buffer(d, "\n\r", 2);
write_to_buffer(d, "Alignment?\n\rgood or neutral?\n\r", 0);
Not sure how clear that will come out, I wrote in in textpad and then pasted it in here... Hope that gives you an idea to expand on. | Top |
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Posted by
| Jebikoje
(4 posts) Bio
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Date
| Reply #2 on Wed 14 Sep 2005 10:56 AM (UTC) |
Message
| Actually, sorry, those GE's don't belong there, not sure what happened, but this is what it should look like:
if ((pc_race_table[ch->race].align == ALIGN_G && class_table[ch->class].align == ALIGN_N)
|| (pc_race_table[ch->race].align == ALIGN_N && class_table[ch->class].align == ALIGN_G))
{
write_to_buffer(d, "\n\r", 2);
write_to_buffer(d, "Alignment?\n\rgood or neutral\n\r", 0);
}
There, that makes more sense. Sorry about that last post, but hope that helps. | Top |
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