Register forum user name Search FAQ

Gammon Forum

Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the password reset link.

Due to spam on this forum, all posts now need moderator approval.

 Entire forum ➜ MUSHclient ➜ General ➜ Graphing APIs

Graphing APIs

It is now over 60 days since the last post. This thread is closed.     Refresh page


Posted by Tsunami   USA  (204 posts)  Bio
Date Thu 18 Sep 2008 11:04 PM (UTC)
Message
I've been pondering writing a rather generic mapping API for most MUDS and then attaching a GUI mapper to it. Now, the graphs and djikstra's and all that pretty much takes care of itself, but I am looking for some tool to make drawing the graph easier. What I've turned up so far are several commercial tools running from the 100s to 1000s of dollars, and some open source tools, the most promising of which is JGraph. (www.jgraph.com)

This has the downside for me of being written in Java, but this is still workable. I'm wondering however if anyone else knows of similar projects, maybe even custom build for MUDs and so forth. I want a GUI component, not just output to BMP, SVg, etc..., which can automatically layout the graph, and take into account hints on where things should be placed (n,e,s,w, etc).

I'm playing around with JGraph right now, but in the end I might end up writing a very basic custom component which can display things properly.

Thanks -Tsunami
Top

Posted by Larkin   (278 posts)  Bio
Date Reply #1 on Fri 19 Sep 2008 02:14 AM (UTC)
Message
Probably not what you're looking for, but...

http://luagraph.luaforge.net/
Top

Posted by David Haley   USA  (3,881 posts)  Bio
Date Reply #2 on Fri 19 Sep 2008 06:41 PM (UTC)
Message
This might be overkill for what you want, but I played around with http://prefuse.org/ and liked it quite a bit. I didn't try things like position hints, though. (I was playing with assigning different weights to edges to make nodes further apart or closer together.) It's also in Java. (Why is that a downside?)

David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone

http://david.the-haleys.org
Top

The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).

To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.


13,793 views.

It is now over 60 days since the last post. This thread is closed.     Refresh page

Go to topic:           Search the forum


[Go to top] top

Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.