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➜ MUSHclient
➜ Jscript
➜ using a string to make a new object
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using a string to make a new object
|
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| Posted by
| Kyrock
(20 posts) Bio
|
| Date
| Mon 17 Nov 2008 08:20 PM (UTC) |
| Message
| Was wandering if there's a way to make an object type from a string. Like if I had a mush variable containing: "testObject1(),testObject2()"
function testObject1()
{
this.x = 20;
}
function testObject2()
{
this.x = 25;
}
function testing(list, element)
{
var listContents = world.getVariable(list);
var theList = listContents.split(",");
// right here. is there a way to do this?
var obj1 = new theList [element];
world.note(obj1.x);
} | | Top |
|
| Posted by
| David Haley
USA (3,881 posts) Bio
|
| Date
| Reply #1 on Mon 17 Nov 2008 08:34 PM (UTC) |
| Message
| | You could do it with an eval call (which means: take this string and interpret it like code), but there might be better ways of doing it. |
David Haley aka Ksilyan
Head Programmer,
Legends of the Darkstone
http://david.the-haleys.org | | Top |
|
| Posted by
| Kyrock
(20 posts) Bio
|
| Date
| Reply #2 on Mon 17 Nov 2008 10:20 PM (UTC) |
| Message
| well isn't that a cool method! I changed it to:
function testing(list, element)
{
var listContents = world.getVariable(list);
var theList = listContents.split(",");
//var obj1 = new eval(theList [element]);
var toEval = "var obj1 = new " + theList [element];
eval(toEval);
world.note(obj1.x);
}
and it works, thanks David | | Top |
|
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