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 Entire forum ➜ Area Editor ➜ General ➜ Okay, next problem...Shop building

Okay, next problem...Shop building

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Posted by Firedrak   USA  (14 posts)  Bio
Date Sat 24 Mar 2001 03:24 PM (UTC)
Message
Okay, I made a shop, but upon shutting down the mud, what I did to the new shop is erased, the mob turns back into a regular mob, not a shop keeper. Is there a hidden save shop command or something that could keep that mob as a shop keeper?
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Posted by Nick Gammon   Australia  (23,169 posts)  Bio   Forum Administrator
Date Reply #1 on Sun 25 Mar 2001 02:45 AM (UTC)
Message
To save changes I think you need to do a "foldarea" or similar.

Personally I use my SMAUG Area Editor for making such changes, which is much simpler.

Since you have posted this question to the Area Editor forum, I assume you have used that too. In that case, changes to shopkeepers should not just go away.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Firedrak   USA  (14 posts)  Bio
Date Reply #2 on Sun 25 Mar 2001 03:03 PM (UTC)
Message
I found that the problem was that I was trying to create a shop while the mud was running. Seems that it will not save the shop to the area file to be viewed in the area editor. I used the area editor and the shop worked as it should.
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