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➜ Area Editor
➜ General
➜ Okay, next problem...Shop building
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Okay, next problem...Shop building
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| Posted by
| Firedrak
USA (14 posts) Bio
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| Date
| Sat 24 Mar 2001 03:24 PM (UTC) |
| Message
| | Okay, I made a shop, but upon shutting down the mud, what I did to the new shop is erased, the mob turns back into a regular mob, not a shop keeper. Is there a hidden save shop command or something that could keep that mob as a shop keeper? | | Top |
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| Posted by
| Nick Gammon
Australia (23,169 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Sun 25 Mar 2001 02:45 AM (UTC) |
| Message
| To save changes I think you need to do a "foldarea" or similar.
Personally I use my SMAUG Area Editor for making such changes, which is much simpler.
Since you have posted this question to the Area Editor forum, I assume you have used that too. In that case, changes to shopkeepers should not just go away.
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- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
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| Posted by
| Firedrak
USA (14 posts) Bio
|
| Date
| Reply #2 on Sun 25 Mar 2001 03:03 PM (UTC) |
| Message
| | I found that the problem was that I was trying to create a shop while the mud was running. Seems that it will not save the shop to the area file to be viewed in the area editor. I used the area editor and the shop worked as it should. | | Top |
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