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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Extra Flags

Extra Flags

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Posted by Zelse_007   (9 posts)  Bio
Date Sun 17 Mar 2002 07:51 PM (UTC)
Message
I wanted to know how one sets the "Magic Flags" on an object, the ones in the field that appear on an ostat.
The reason being I dont want to/dont have the memory to/dont know how to
add new bitvectors to the mud OBJECTFLAGS and want to add support for the ANTI_MYNEWCLASS flags, I know to do that I have to add a thing in the #DEFINE under magic flags (IE #DEFINE BV07 "ANTI_NECROMANCER")
and add to the get/put functions in ACT_OBJ.c and add to the builder commands, but how exactly would one set these flags once added to the code?
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