There have been some posts about aliases that make aliases (eg. for converting from another client).
If the alias is in the main world file, then the new aliases will be there too. If in a plugin, the aliases will be in the plugin. Note that aliases created inside plugins are not saved (the plugin is shared between worlds - only its variables are saved).
If you type: /Debug "summary"
you should see all your aliases, both in plugins and in the main script file, like this:
-- Triggers, aliases, timers, variables --
** Triggers: 2 in world file, triggers enabled: yes. [Triggers]
2 enabled, 2 regexp, 88 attempts, 0 matched, 0.000973 seconds.
** Aliases: 3 in world file, aliases enabled: yes. [Aliases]
2 enabled, 0 regexp, 2 attempts, 0 matched, 0.000008 seconds.
** Timers: 1 in world file, timers enabled: yes. [Timers]
1 enabled, 0 fired.
Timers checked every 0.1 seconds.
** Variables: 12. [Variables]
-- MCCP --
MCCP active, took 0.000035 seconds to decompress
MCCP received 240 compressed bytes, decompressed to 327 bytes.
MCCP compression ratio was: 73.4% (lower is better)
-- Plugins (Processing order) --
ID: 71a90acddb14f784437b8b80, 'Summary', Enabled [Al]
ID: 87a0ec3649ab9a04d5ea618d, 'Omit_Blank_Lines', Enabled [Tr]
ID: 84f927265b7fed69c7ada8be, 'Stopwatch', Enabled [Al Ti Va Cb]
ID: 9c16895687a6b24f6202ac0c, 'Trace_Window', Enabled [Cb]
ID: 6069eacf376f5e9dbfce901f, 'Mapper_Telnet', Enabled [Al Va Cb]
ID: 03ca99c4e98d2a3e6d655c7d, 'Chat', Enabled [Al Cb]
ID: edb75e5e80221bfb1a83a234, 'Config_Option_Changer', Enabled [Al]
ID: 559d05b18c3fd5602a433cf8, 'Timestamps', Enabled [Cb]
** Plugins: 8 loaded, 8 enabled.
The aliases are the [Aliases] and [Al] parts - you can click on those hyperlinks to see the list of actual aliases.
I'm not sure this is the most efficient workflow, but a plugin could conceivably create aliases, and then use ExportXML to "serialize" them into variables, and then ImportXML to import them back next time, if you really wanted to have plugin aliases be created on-the-fly and available next time. There might be easier ways.
- Nick Gammon
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