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Getting SimpleMud to compile

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Posted by Thorbenn   (25 posts)  [Biography] bio
Date Thu 31 Mar 2011 03:05 PM (UTC)

Amended on Thu 31 Mar 2011 03:50 PM (UTC) by Thorbenn

Message
Hi Folks,

i am having trouble getting SimpleMud to compile and was wondering if someone knows if there is a more up to date version out there that compiles or if someone had luck and could get it to compile.
I tried to find Mr.Pentons Homepage but it seems like it is taken of the Internet.
I tried to compile it with Code::Blocks , DevC++ and Borland C++ Builder 6.0 . I am using windows just as side information ;)

Noone have a clue how to get it to compile? Because when i try compiling it with Dev-c++ i get thousands of errors.
I looked at the other posts regarding SimpleMud but even with those changes i can't get it to compile
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Posted by Mattias   (6 posts)  [Biography] bio
Date Reply #1 on Thu 31 Mar 2011 06:17 PM (UTC)
Message
There are a few things that needs changing for it to work. I've used Visual Studio 2010 to compile it successfully and run it. Only actually works when compiling in release mode because when you run it after a compiling it for debug, you get a debug assertion failed error (Expression: map/set iterator not dereferencable) from EntityDatabase.h on line 154:
if( m_map.size() == m_map.rend()->first )
I don't know exactly how to fix that for debugging but it's fine as long as it's compiled as release.

I've changed all
#ifdef WIN32
to
#ifdef _WIN32

EntityDatabase.h Line 47~
iterator( const container::iterator& p_itr ) // copy constructor
should be
iterator( const typename container::iterator& p_itr ) // copy constructor

EntityDatabase.h Line 186~
typedef std::vector<datatype>::iterator iterator;
should be
typedef typename std::vector<datatype>::iterator iterator;

ConnectionManager.h Line 37~
typedef std::list< Connection<protocol> >::iterator clistitr;
should be
typedef typename std::list< Connection<protocol> >::iterator clistitr;

I can't remember any more changes I did except changing the linux sint64 and uint64 versions.
instead of using long long int I have this:

// ============================================================
// This defines the 64 bit datatype
// ============================================================

// ------------------------------
// LINUX
// ------------------------------
#ifdef __GNUC__
#include <stddef.h>
#include <sys/types.h>
#include <stdint.h>
typedef int64_t sint64;
typedef uint64_t uint64;
#endif

I haven't actually compiled SimpleMUD on linux yet so, and probably never will, but someone using linux might want to change to int64_t instead of long long int.

If I missed something let me know which error you get from compiling.
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Posted by Thorbenn   (25 posts)  [Biography] bio
Date Reply #2 on Thu 31 Mar 2011 07:33 PM (UTC)

Amended on Thu 31 Mar 2011 07:54 PM (UTC) by Thorbenn

Message
i get this error when compiling the code in visual c++ 2010 express (with dev c++ or codeblocks i can't compile either)and yes the three Library folders like on the Cd BasicLib, SocketLib and ThreadLib are in the SimpleMud Folder and i have edited like you told me:

" 1>------ Erstellen gestartet: Projekt: SimpleMUD, Konfiguration: Release Win32 ------
1> DatabasePointer.cpp
1>c:\users\thorbenn\desktop\rons stuff\simplemud\simplemud\Entity.h(14): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Enemy.cpp
1>c:\users\thorbenn\desktop\rons stuff\simplemud\simplemud\Enemy.h(14): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> EnemyDatabase.cpp
1>SimpleMUD\EnemyDatabase.cpp(10): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Game.cpp
1>c:\users\thorbenn\desktop\rons stuff\simplemud\simplemud\Logon.h(11): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SocketLib/SocketLib.h": No such file or directory
1> GameLoop.cpp
1>SimpleMUD\GameLoop.cpp(9): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLibTypes.h": No such file or directory
1> ItemDatabase.cpp
1>SimpleMUD\ItemDatabase.cpp(9): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Logon.cpp
1>c:\users\thorbenn\desktop\rons stuff\simplemud\simplemud\Logon.h(11): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SocketLib/SocketLib.h": No such file or directory
1> Player.cpp
1>c:\users\thorbenn\desktop\rons stuff\simplemud\simplemud\SimpleMUDLogs.h(12): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLibLogger.h": No such file or directory
1> PlayerDatabase.cpp
1>SimpleMUD\PlayerDatabase.cpp(9): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Room.cpp
1>c:\users\thorbenn\desktop\rons stuff\simplemud\simplemud\Room.h(15): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> RoomDatabase.cpp
1>SimpleMUD\RoomDatabase.cpp(10): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> SimpleMUDLogs.cpp
1>c:\users\thorbenn\desktop\rons stuff\simplemud\simplemud\SimpleMUDLogs.h(12): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLibLogger.h": No such file or directory
1> StoreDatabase.cpp
1>SimpleMUD\StoreDatabase.cpp(9): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Train.cpp
1>SimpleMUD\Train.cpp(8): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> SocketLibErrors.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\SocketLib\SocketLibErrors.cpp": No such file or directory
1> SocketLibSocket.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\SocketLib\SocketLibSocket.cpp": No such file or directory
1> SocketLibSystem.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\SocketLib\SocketLibSystem.cpp": No such file or directory
1> SocketSet.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\SocketLib\SocketSet.cpp": No such file or directory
1> Telnet.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\SocketLib\Telnet.cpp": No such file or directory
1> ThreadLibFunctions.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\ThreadLib\ThreadLibFunctions.cpp": No such file or directory
1> Code wird generiert...
1> Kompilieren...
1> BasicLibRandom.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\BasicLib\BasicLibRandom.cpp": No such file or directory
1> BasicLibString.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\BasicLib\BasicLibString.cpp": No such file or directory
1> BasicLibTime.cpp
1>c1xx : fatal error C1083: Datei (Quelle) kann nicht geöffnet werden: "..\Libraries\BasicLib\BasicLibTime.cpp": No such file or directory
1> SimpleMUD.cpp
1> Code wird generiert...
========== Erstellen: 0 erfolgreich, Fehler bei 1, 0 aktuell, 0 übersprungen ========== "


Could you maybe send me an edited version of simplemud via email?
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Posted by Mattias   (6 posts)  [Biography] bio
Date Reply #3 on Thu 31 Mar 2011 08:32 PM (UTC)
Message
http://dl.dropbox.com/u/6244950/SimpleMUD.7z <-- I zipped the edited code, apart from this, you need to add ws2_32.lib as additional dependencies in Linker -> Input in VS2010 Property sheet pages. As well as fixing the VC++ Directories, just as the compiler appendix in the book mentions for VS6 and VS7. VS2010 has changed a little since then though.

The error you posted basically just says you haven't added the SocketLib, ThreadLib and BasicLib file. they aren't included in the SimpleMUD source code but rather in the libraries folder on the cd. They are all in the zip file.

As for the
if( m_map.size() == m_map.rend()->first )
line, I think it should be (m_map.rend()-1)->first since rend() points one past the end of the map. But not sure since I haven't tried that yet. Just a wild guess ^.^
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Posted by Thorbenn   (25 posts)  [Biography] bio
Date Reply #4 on Fri 01 Apr 2011 09:04 AM (UTC)
Message
Hi Mattias,

thx for uploading the edited code. I know this question might sound stupid but how do i add a linker in vc++ 2010?
I had the libs in the same folder as SimpleMud like you have it in the zipped version. when i try to compile your version it still comes that it doesn"t find BasicLib or SocketLib.

"
1>------ Erstellen gestartet: Projekt: SimpleMUD, Konfiguration: Release Win32 ------
1> DatabasePointer.cpp
1>c:\users\thorbenn\desktop\simplemud\simplemud\Entity.h(14): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Enemy.cpp
1>c:\users\thorbenn\desktop\simplemud\simplemud\Enemy.h(14): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> EnemyDatabase.cpp
1>SimpleMUD\EnemyDatabase.cpp(10): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Game.cpp
1>c:\users\thorbenn\desktop\simplemud\simplemud\Logon.h(11): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SocketLib/SocketLib.h": No such file or directory
1> GameLoop.cpp
1>SimpleMUD\GameLoop.cpp(9): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLibTypes.h": No such file or directory
1> ItemDatabase.cpp
1>SimpleMUD\ItemDatabase.cpp(9): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Logon.cpp
1>c:\users\thorbenn\desktop\simplemud\simplemud\Logon.h(11): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "SocketLib/SocketLib.h": No such file or directory
1> Player.cpp
1>c:\users\thorbenn\desktop\simplemud\simplemud\SimpleMUDLogs.h(12): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLibLogger.h": No such file or directory
1> PlayerDatabase.cpp
1>SimpleMUD\PlayerDatabase.cpp(9): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Room.cpp
1>c:\users\thorbenn\desktop\simplemud\simplemud\Room.h(15): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> RoomDatabase.cpp
1>SimpleMUD\RoomDatabase.cpp(10): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> SimpleMUDLogs.cpp
1>c:\users\thorbenn\desktop\simplemud\simplemud\SimpleMUDLogs.h(12): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLibLogger.h": No such file or directory
1> StoreDatabase.cpp
1>SimpleMUD\StoreDatabase.cpp(9): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Train.cpp
1>SimpleMUD\Train.cpp(8): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> SocketLibSocket.cpp
1>c:\users\thorbenn\desktop\simplemud\socketlib\SocketLibSocket.h(14): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> SocketSet.cpp
1>c:\users\thorbenn\desktop\simplemud\socketlib\SocketSet.h(12): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
1> Telnet.cpp
1>c:\users\thorbenn\desktop\simplemud\socketlib\Connection.h(15): fatal error C1083: Datei (Include) kann nicht geöffnet werden: "BasicLib/BasicLib.h": No such file or directory
========== Erstellen: 0 erfolgreich, Fehler bei 1, 0 aktuell, 0 übersprungen ========== "
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Posted by Mattias   (6 posts)  [Biography] bio
Date Reply #5 on Fri 01 Apr 2011 09:27 AM (UTC)
Message
In VS2010. Open the Project, then go to View -> Property Manager.
Here you'll see a list of all the property sheets to all projects in the solution.

In the SimpleMUD tree, open up SimpleMUD -> Release|Win32
Here you'll see "Microsoft.Cpp.Win32.user". Select it, then at the top of the Property Manager, click on "Add New Project Property Sheet" and you might call it MUDProgramming or something. This will set some default settings to all the projects you ever make. Double click on the new MUDProgramming property sheet that appears.

Here, go to Common Properties -> VC++ Directories. In Include Directories, click on it to get the down arrow to the right and click there to open up the menu for that input box. Click <Edit...> in the menu.

Here you want to add the paths to the Libraries and the path to the Python include folder (for BetterMUD later on).
Just click on the Folder icon to add a new line then click the "..." that appears to browse to the libraries (SocketLib, ThreadLib, BasicLib). Basically you just have to select your project folder which includes all three library folders.
As for python. If you installed it at the default place. It's C:\Python32\include <-- or the version you installed of python. Click the ok button to finish.

Next is the Library Directories which is also mostly only for BetterMUD. Do the same here but add C:\Python32\libs folder.

Now we need to add some additional dependencies. Go to Common Properties -> Linker -> Input.
Click on Additional Dependencies and select <Edit...> from the menu.
Add these two lines:
ws2_32.lib
python32.lib

That should be it I think. And it should work.
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Posted by Thorbenn   (25 posts)  [Biography] bio
Date Reply #6 on Fri 01 Apr 2011 01:45 PM (UTC)
Message
Hi Mattias,

i have problems finding "Microsoft.Cpp.Win32.user". I open the project with Visual c++ express and then go on to SimpleMud and then to source and open simpleMud.cpp. but when i go to properties there is no "Microsoft.Cpp.Win32.user". I am guessing i am doing something wrong or not seeing something right. I am really sorry but this is the first time i am using visual c++ dev c++ is what i am used too. :(


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Posted by Mattias   (6 posts)  [Biography] bio
Date Reply #7 on Fri 01 Apr 2011 02:19 PM (UTC)

Amended on Fri 01 Apr 2011 02:29 PM (UTC) by Mattias

Message
You are probably in the Solution Explorer, which is where you see all the source files like SimpleMUD.cpp etc.

To see Microsoft.Cpp.Win32.user you need to open the Property Manager. You can find it in the View menu at the top of VS2010. View -> Property Manager. That should open the Property Manager at the same place the Solution Explorer was at.

Now open SimpleMUD -> Release|Win32 and you should see it.

Property Manager is the manager for the "Project Property Sheets" of the project.

Edit:
I also forgot to mention. After you've made a "Property Sheet" and pressed ok in the properties dialog of it. You need to right-click on it and Save it. It won't save automatically.
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Posted by Thorbenn   (25 posts)  [Biography] bio
Date Reply #8 on Fri 01 Apr 2011 05:14 PM (UTC)
Message
1>------ Build started: Project: SimpleMUD, Configuration: Release Win32 ------
1> DatabasePointer.cpp
1> Enemy.cpp
1> EnemyDatabase.cpp
1> Game.cpp
1> GameLoop.cpp
1>SimpleMUD\GameLoop.cpp(139): warning C4018: '<' : signed/unsigned mismatch
1> ItemDatabase.cpp
1> Logon.cpp
1> Player.cpp
1> PlayerDatabase.cpp
1> Room.cpp
1> RoomDatabase.cpp
1> SimpleMUDLogs.cpp
1> StoreDatabase.cpp
1> Train.cpp
1> SocketLibSocket.cpp
1> SocketSet.cpp
1> Telnet.cpp
1>SimpleMUD.obj : error LNK2001: unresolved external symbol ___WSAFDIsSet@8
1>SimpleMUD.obj : error LNK2001: unresolved external symbol __imp__select@20
1>SocketLibErrors.obj : error LNK2001: unresolved external symbol __imp__WSAGetLastError@0
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__accept@12
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__listen@8
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__send@16
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__closesocket@4
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__socket@12
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__bind@12
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__recv@16
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__setsockopt@20
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__shutdown@8
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__getsockname@12
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__htons@4
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__htonl@4
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__connect@12
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__ioctlsocket@12
1>SocketLibSocket.obj : error LNK2001: unresolved external symbol __imp__getpeername@12
1>SocketLibSystem.obj : error LNK2001: unresolved external symbol __imp__gethostbyname@4
1>SocketLibSystem.obj : error LNK2001: unresolved external symbol __imp__gethostbyaddr@12
1>SocketLibSystem.obj : error LNK2001: unresolved external symbol __imp__WSACleanup@0
1>SocketLibSystem.obj : error LNK2001: unresolved external symbol __imp__inet_addr@4
1>SocketLibSystem.obj : error LNK2001: unresolved external symbol __imp__WSAStartup@8
1>SocketLibSystem.obj : error LNK2001: unresolved external symbol __imp__inet_ntoa@4
1>C:\Users\Thorbenn\Desktop\SimpleMUD\Release\SimpleMUD.exe : fatal error LNK1120: 24 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========



okay thx very much that you are helping me :)

this is what i get now ^^
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Posted by Mattias   (6 posts)  [Biography] bio
Date Reply #9 on Sat 02 Apr 2011 12:29 PM (UTC)
Message
I'm not very good with "error LNK2001: unresolved external symbol" errors.
The problem is that the linker can't find the definitions of those functions.
But since you are using the exact same files as me and now the same setup in VS2010, it should just work.

The code compiles at least, now for the linking step to work...

Do the SocketLib folder contain SocketLibSocket.cpp and those other files? Do they contain the definitions?
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Posted by Thorbenn   (25 posts)  [Biography] bio
Date Reply #10 on Sat 02 Apr 2011 03:38 PM (UTC)
Message
i am using the socketlib folder you gave me. i haven't changed anything in there its like you zipped it up
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Posted by Mattias   (6 posts)  [Biography] bio
Date Reply #11 on Sat 02 Apr 2011 07:35 PM (UTC)
Message
Now when I look closer... it's the WinSock functions that it can't resolve to. That is, the problem is not with any of the functions from SimpleMUD and libs.

My guess is ws2_32.lib is missing... did you add ws2_32.lib to the Additional Dependencies in the property sheet? It should be under Common Properties -> Linker -> Input -> Additional Dependencies. It should look something like:
ws2_32.lib;python32.lib;%(AdditionalDependencies)
After having been edited with custom libs.

If that's not it I don't know...
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Posted by Nick Gammon   Australia  (22,975 posts)  [Biography] bio   Forum Administrator
Date Reply #12 on Sat 02 Apr 2011 10:19 PM (UTC)
Message
In the compiler help it should tell you the library belonging to WSAGetLastError as part of the function description. And yes, you add that to the custom libraries to be linked in, in the project linker properties.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Thorbenn   (25 posts)  [Biography] bio
Date Reply #13 on Sun 03 Apr 2011 10:13 AM (UTC)

Amended on Sun 03 Apr 2011 10:18 AM (UTC) by Thorbenn

Message
okay i found my error :) now it compiles with no errors. i had a - instead of a _ by the ws2_32.lib


thanks mattias and nick for all the help i really appreciate it :)
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Posted by Thorbenn   (25 posts)  [Biography] bio
Date Reply #14 on Wed 22 Jun 2011 09:28 PM (UTC)
Message
Hi,

i am having trouble running SimpleMUD even though it is compiled without errors. It compiles and then starts when i connect via mud client or cmd then i come to the login screen from SimpleMUD and want to make a account. I give in the username and then a password and then it says lost connection to host.

here is what comes after compiling from visual studio ultimate:

'SimpleMUD.exe': Loaded 'C:\Users\Daniel\Desktop\SimpleMUD\Release\SimpleMUD.exe', Symbols loaded.

'SimpleMUD.exe': Loaded 'C:\Windows\System32\ntdll.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\kernel32.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\KernelBase.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\ws2_32.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\msvcrt.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\rpcrt4.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\nsi.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\msvcp100.dll', Symbols loaded.

'SimpleMUD.exe': Loaded 'C:\Windows\System32\msvcr100.dll', Symbols loaded.

'SimpleMUD.exe': Loaded 'C:\Windows\System32\mswsock.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\user32.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\gdi32.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\lpk.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\usp10.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\imm32.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\msctf.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Program Files\Kaspersky Lab\Kaspersky Security Suite CBE 11\mzvkbd3.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\psapi.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\advapi32.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\sechost.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Unloaded 'C:\Program Files\Kaspersky Lab\Kaspersky Security Suite CBE 11\mzvkbd3.dll'

'SimpleMUD.exe': Unloaded 'C:\Windows\System32\advapi32.dll'

'SimpleMUD.exe': Unloaded 'C:\Windows\System32\sechost.dll'

'SimpleMUD.exe': Unloaded 'C:\Windows\System32\psapi.dll'

'SimpleMUD.exe': Loaded 'C:\Program Files\Kaspersky Lab\Kaspersky Security Suite CBE 11\kloehk.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\psapi.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\advapi32.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\System32\sechost.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5\msvcr80.dll', Cannot find or open the PDB file

'SimpleMUD.exe': Unloaded 'C:\Program Files\Kaspersky Lab\Kaspersky Security Suite CBE 11\kloehk.dll'

'SimpleMUD.exe': Unloaded 'C:\Windows\winsxs\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5\msvcr80.dll'

'SimpleMUD.exe': Unloaded 'C:\Windows\System32\advapi32.dll'

'SimpleMUD.exe': Unloaded 'C:\Windows\System32\sechost.dll'

'SimpleMUD.exe': Unloaded 'C:\Windows\System32\psapi.dll'

'SimpleMUD.exe': Loaded 'C:\Windows\System32\WSHTCPIP.DLL', Cannot find or open the PDB file

The thread 'Main Thread' (0x1270) has exited with code -1073741510 (0xc000013a).

The program '[4716] SimpleMUD.exe: Native' has exited with code -1073741510 (0xc000013a).




And what is also weird is there is only one little error in the source code but it doesn't harm the compiling and i don't understand why it is. because it is all fine

SimpleMUD\GameLoop.cpp(139): warning C4018: '<' : signed/unsigned mismatch
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Written by Nick Gammon - 5K   profile for Nick Gammon on Stack Exchange, a network of free, community-driven Q&A sites   Marriage equality

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