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➜ SMAUG
➜ SMAUG coding
➜ vnum questions
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Posted by
| Zidoof
(2 posts) Bio
|
Date
| Sun 02 Sep 2012 07:33 AM (UTC) |
Message
| So I'm not sure if this is in the right section but....
Could somebody please explain vnums in detail to me?
I have trouble understanding them.
I got the SMAUG server and area editor, so when I type
goto 5
it says theres nothing there, meaning I could make a room there, right?
So how would I do that? I go to area editor and try and make it but I have no idea what vnums I would set for it. | Top |
|
Posted by
| Rhayne
(14 posts) Bio
|
Date
| Reply #1 on Sun 02 Sep 2012 03:55 PM (UTC) |
Message
| Vnums the spaces you'll use to assign rooms, mobs, and objects to an area. I've never used an area editor so I would have no idea how to instruct you there, but if you build on the mud itself then to create a new area you would first vassign self lowvnum hivnum. Note that just because you type goto <vnum> and it says it doesn't exist that doesn't mean it's not part of another area. Use the zones command to display a full list of areas that you have including the vnums associated with them so you can be sure the vnums you're trying to use aren't already in use. | Top |
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Posted by
| Nick Gammon
Australia (23,140 posts) Bio
Forum Administrator |
Date
| Reply #2 on Sun 02 Sep 2012 10:05 PM (UTC) |
Message
| Agreed. Each zone will have a vnum range (I would stay away from low ones which might have preassigned uses). So you might assign, say, 40000 to 41000 to a zone. Then make room 40000. Once it is made (and loaded into the server) you could go to it. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
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