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➜ SMAUG
➜ SMAUG coding
➜ adding recall to mud code
adding recall to mud code
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Posted by
| DarthOberon
(4 posts) Bio
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Date
| Fri 20 Sep 2013 11:21 PM (UTC) |
Message
| I am running DBSC 2.5 codebase as the basis of my mud. I was hoping someone can help me as I have searched and come up empty handed with a way to code recall as a type of command for all players to use to return them to Center Of Universe. I've kind of hit dead ends everywhere I look. | Top |
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Posted by
| Llarn
(23 posts) Bio
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Date
| Reply #1 on Fri 11 Oct 2013 03:08 AM (UTC) |
Message
| I'm not familiar with star wars code, but if it's like smaug...
Something like this should work
void do_recall( CHAR_DATA *ch ) {
int center;
center = 1234; // whatever the center is.
act prog to_char
act prog to_room // whatever messages you want.
char_from_room(ch );
char_to_room( ch, get_room_index( center ) );
return;
} | Top |
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