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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ SWR 1.0 Snippets

SWR 1.0 Snippets

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Posted by Ezekiel   (2 posts)  Bio
Date Tue 08 Oct 2002 09:01 AM (UTC)
Message
Does anyone have any snippets that WORK for SWR 1.0? I'm making a new codebase called LOTR 1.0 derieved from SWR 1.0. It should be done in a few months. I'm chaning a LOT
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Posted by Nick Cash   USA  (626 posts)  Bio
Date Reply #1 on Sun 12 Jan 2003 12:05 PM (UTC)
Message
I have put a few in to my SWR 1.0 codebase. Most take some tinkering, but they do work. Go here to find a lot of snippets:
http://www.kyndig.com/codes/diku/merc/smaug/Star_Wars/snippets/

I have used the copyover snippet, quest snippet, fakequit snippet, generic enlist snippet, the addlag snippet, open/close bay snippet, tractor beam snippet, and the transship snippet. (which is very useful)

Hope that helped in some way, shape, or form. (if I wasn't to late already..)

~Nick Cash
http://www.nick-cash.com
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