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 Entire forum ➜ MUSHclient ➜ Suggestions ➜ More than 10 activity toolbar numbers

More than 10 activity toolbar numbers

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Posted by Thistle-Chaser   (4 posts)  Bio
Date Sat 21 Jul 2001 06:32 PM (UTC)
Message
Hello,

It would be really nice if there was an option for having more than ten worlds/buttons in the activity toolbar. I don't find the activity list as easy to use.

Thank you.

Thistle-Chaser

----------
PokeMUSH: Pokemon Evolutions
byte-me.org 9999
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #1 on Sat 21 Jul 2001 11:01 PM (UTC)
Message
The trouble with the buttons is I need to do them as bitmaps (ie. premade) so it isn't easy to do more, especially now as there are 6 different colour schemes.

In the short term you can resize the activity list window so it is nice and small, (eg. just a column or two) and that will hold any number of worlds.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Warheart   USA  (2 posts)  Bio
Date Reply #2 on Sat 26 Oct 2002 08:57 PM (UTC)
Message
>Nick Gammon wrote:
>The trouble with the buttons is I need to do them
>as bitmaps (ie. premade) so it isn't easy to do
>more, especially now as there are 6 different
>colour schemes.

Hiya, I am a Wizard on several Mucks, and own 2 myself. I find it necessary to have 30 windows open (max) at my busiest times. The 10-button display is useful, but for my 30 world need, it is vastly handicapped. My suggestion for this is to not actually create more bitmaps, but to reuse existing bitmaps so that the 10-button toolbar becomes a 30-button toolbar.

Example:

1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

even duplicating the sequence only once would be useful:

1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10

For Wizards, is there any way to actually do this? I personally do NOT like having to click on Windows, then click on More Windows, then have to select through guesswork whichever window 'dinged'.

Reply either here or in private.
Thank you for your time.

Warheart
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Posted by Shadowfyr   USA  (1,791 posts)  Bio
Date Reply #3 on Sat 26 Oct 2002 09:23 PM (UTC)
Message
Bit maps?? Ok. First off, why bitmaps if they are not user definable. Second, why use pregenerated ones, instead of manufacturing a new bitmap with the next number needed automatically? It seems to me that there should be a way you can do this... It sounds like you hung yourself a bit there Nick. ;)
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #4 on Sat 26 Oct 2002 10:05 PM (UTC)

Amended on Sat 26 Oct 2002 10:54 PM (UTC) by Nick Gammon

Message
Quote:

For Wizards, is there any way to actually do this? I personally do NOT like having to click on Windows, then click on More Windows, then have to select through guesswork whichever window 'dinged'.


Open the Activity Window (Display menu -> Activity List, Shift+Ctrl+L). That shows all worlds with their names and numbers.

You can resize that so that it is tall and thin (eg. just the number, name, and "new" column), and move it over to the right out of the way. Then a number other than zero appears in the "new" column for a world with new activity.

When you see the number click double-click on it, and it goes to that world window. Simple. Easy. Ingenious.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #5 on Sat 26 Oct 2002 10:10 PM (UTC)
Message
Another approach is to write a simple script which you could attach to an alias.

The script does a "GetWorldList" to find the list of open worlds. For each one it does a "GetInfo" using selector 202 (new lines). This will tell you if the world has new output. Then you could activate that world (using world.Activate).

That way you could just have an alias that automatically shows you the next world that has output that you haven't seen. Then, attach that to a function key (eg. F10). Then when you hear the bing just hit F10 and the appropriate world is activated. Almost too easy.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #6 on Sat 26 Oct 2002 11:21 PM (UTC)
Message

I have made a plugin to do this, see New Activity Plugin.


- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Magnum   Canada  (580 posts)  Bio
Date Reply #7 on Mon 28 Oct 2002 05:39 AM (UTC)
Message
This is off-topic, apologies.

Dang! I just gotta express how impressed I am with the ability to program so many varying ideas, and share them easily with plugins. I love that people can have their desires met like this, without bloating the software with features that other users would not appreciate.

I really love where this plugin feature has gone. It's even better than I expected, when it was still in the discussion stage.

(I'm on an ego high... I just had someone tell me they've been using one of my plugins for a month, and feel spoiled while going without for a short while).

Keep up the great contributions, everybody. :)

Get my plugins here: http://www.magnumsworld.com/muds/

Constantly proving I don't know what I am doing...
Magnum.
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Posted by Warheart   USA  (2 posts)  Bio
Date Reply #8 on Mon 28 Oct 2002 06:51 AM (UTC)
Message
Thanks for the 'help', but it did not solve the problem. Oh well... looks like I'll go back to the old reliable way of doing things...

Thanks again...


Warheart
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Posted by Nick Gammon   Australia  (23,158 posts)  Bio   Forum Administrator
Date Reply #9 on Mon 28 Oct 2002 08:29 AM (UTC)
Message
In what way is the problem not solved?

The activity list will give you access to all 30 worlds, and the plugin will quickly go to one with new activity. I'm not sure what 30 buttons would achieve that the above wouldn't. 30 buttons would be a bit tedious anyway, and I daresay, rather long.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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