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Reset errors/missing part of .are files

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Posted by Dralnu   USA  (277 posts)  [Biography] bio
Date Wed 01 Jun 2005 07:55 PM (UTC)
Ok, I don't know if its SmaugFUSS 1.6, or a grevous error somewhere, but I'm missing the #RESETS part of the area files. I've been trying to find the resets to remove some, but I see nada in the file the even mentions resets...

So far I have used aassign newdark.are. instazone, aassign none, folda newdark.are, reboot mud now, and the mud doesn't record the resets in the area files, and I don't see another file in the folder pointing to resets.
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Posted by Meerclar   USA  (733 posts)  [Biography] bio
Date Reply #1 on Wed 01 Jun 2005 11:17 PM (UTC)
I seem to remember seeing a thread recently where Samson mentioned reformatting the area files so resets are kept in the info for their room instead of at the end of the file. This was in no small part due to fixing nesting issues in the stock code and other stuffs.

Meerclar - Lord of Cats
Coder, Builder, and Tormenter of Mortals
Stormbringer: Rebirth
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Posted by Zeno   USA  (2,871 posts)  [Biography] bio
Date Reply #2 on Wed 01 Jun 2005 11:22 PM (UTC)
SmaugFUSS 1.6 is the reset fix, so yes, resets were changed. It's not a bug, more of a complete change to fix resets.

Zeno McDohl,
Owner of Bleached InuYasha Galaxy
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Posted by Dralnu   USA  (277 posts)  [Biography] bio
Date Reply #3 on Wed 01 Jun 2005 11:28 PM (UTC)
Many thanks.
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