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 Entire forum ➜ MUSHclient ➜ General ➜ Using a blank world for scripting

Using a blank world for scripting

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Posted by Terry   USA  (87 posts)  Bio
Date Sat 05 Apr 2008 01:39 AM (UTC)
Message
I was wondering if it would be possible to have a blank world just for the sake of using MUSHclient's scripting compiler? I have a lot of things that would be really helpful, and I don't want to use a real world, because they all have so many of their own aliases.
The problem arises when I can't connect to an open world. Would anyone be able to help me?
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Posted by SKYY   (28 posts)  Bio
Date Reply #1 on Sat 05 Apr 2008 02:20 AM (UTC)
Message
I'm not following you--but perhaps try consolidating each world's aliases, triggers, and variables into a plugin?

Sorry if this isn't helpful.
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Posted by Terry   USA  (87 posts)  Bio
Date Reply #2 on Sat 05 Apr 2008 02:34 AM (UTC)
Message
I was just trying to have it so one world would be specifically dedicated to scripts that aren't related to any MUDs. Because of it, I don't really wanna log into a MUD where people will think I'm there to play, and then appear to be doing nothing but idling. The problem is, I don't know how to do it without connecting to a MUD.
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Posted by Nick Gammon   Australia  (23,102 posts)  Bio   Forum Administrator
Date Reply #3 on Sat 05 Apr 2008 04:49 AM (UTC)
Message
Make that world's IP address 0.0.0.0 - then it won't try to connect.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Terry   USA  (87 posts)  Bio
Date Reply #4 on Sat 05 Apr 2008 05:12 AM (UTC)
Message
Hmm... I tried that, and you were right that it didn't connect... But scripts didn't work either because it wouldn't accept any input.
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Posted by StuDraKi   Germany  (17 posts)  Bio
Date Reply #5 on Sat 05 Apr 2008 05:38 AM (UTC)

Amended on Sat 05 Apr 2008 05:39 AM (UTC) by StuDraKi

Message
Some muds provide a "home mud" version, which you can download and install. After creating my own dummy start room I caould use it. The scripts are working but I'm not using aliases to start scripts, but soul commands of the home mud and trigger the response from the mud. Timers and mud events are also used for scripting...

Hope that helps
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Posted by Nick Gammon   Australia  (23,102 posts)  Bio   Forum Administrator
Date Reply #6 on Sat 05 Apr 2008 08:31 PM (UTC)
Message
I usually test on a local MUD, so that anything that goes wrong doesn't annoy other people. See this post:

http://www.gammon.com.au/forum/bbshowpost.php?id=8509

That describes how you can get a copy of SMAUG up fairly easily, there is a precompiled version for Windows, and you need another download with all the area files.

Then just fire it up and connect to "localhost" with the appropriate port (the messages when you start will tell you, perhaps 4000) and you are ready to test your aliases etc.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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