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➜ MUSHclient
➜ General
➜ basic help with alias
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Posted by
| Guest1
USA (256 posts) |
Date
| Thu 07 Feb 2002 12:54 AM (UTC) |
Message
| Just need some basic help here..
wanting help with several things -
(i) an alias to either toggle a specified timer on/off, or 2 separate alias' to enable a specified timer and disable a specified timer.
(ii) also a trigger that resets all the timers.
(iii) when the timer activates, can it send a message not to the MUD, but just display the message to me?
These are for interval timers obviously, just not sure how to get the commands right to make it happen... your help is appreciated.
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|
Posted by
| Nick Gammon
Australia (23,120 posts) Bio
Forum Administrator |
Date
| Reply #1 on Thu 07 Feb 2002 02:25 AM (UTC) |
Message
| OK, an alias to toggle a timer. Make an alias, give it a label, and call a script, eg. toggle_timer. The script would look like this:
sub toggle_timer (thename, theoutput, thewildcards)
dim thestatus
' see if timer enabled at present
thestatus = world.GetTimerInfo ("my_timer", 6)
' if off, turn on
if thestatus = 0 then
World.EnableTimer "my_timer", TRUE
' otherwise, if on, turn off
else
World.EnableTimer "my_timer", FALSE
end if
end sub
The examples given will assume your timer is called "my_timer" however you could make it more general. One way would be to give the alias the name (label) of the timer you want to toggle, and then replace "my_timer" with "thename" (not in quotes) in the script above.
eg.
thestatus = world.GetTimerInfo (thename, 6)
Since "thename" is the name of the alias, you can then use different aliases to toggle different timers, but not have to write lots of different script routines.
It is simpler to simply turn a timer on or off. eg.
sub turn_timer_on (thename, theoutput, thewildcards)
World.EnableTimer "my_timer", TRUE
end sub
sub turn_timer_off (thename, theoutput, thewildcards)
World.EnableTimer "my_timer", FALSE
end sub
Thus you could have two aliases, one calls "turn_timer_on" and the other calls "turn_timer_off".
Now, a trigger to reset all timers ...
sub Reset_Timers (strTriggerName, trig_line, arrWildCards)
world.ResetTimers
end sub
Just make a trigger, give it a label, and call the above script (Reset_Timers).
The easiest one is the last one - to get a timer to send *you* a message. This is straight from the example script file that ships with MUSHclient ...
sub OnTimer (strTimerName)
world.note "Timer has fired!"
end sub
Just make a timer, give it a label, and get it to call the script (OnTimer).
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
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Posted by
| Guest1
USA (256 posts) |
Date
| Reply #2 on Thu 07 Feb 2002 04:58 AM (UTC) |
Message
| That is exactly what I needed to know :) Thankyou very much! Group tick timer and solo tick timer working great, and a shiny new afk script as well.
Now for the next mission.. a tank whiner.. heh
Thanks again! | Top |
|
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