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 Entire forum ➜ MUDs ➜ MUD Design Concepts

General MUD design issues.


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Subject Author Posts Views Last post By
darksources Wifidi 4 14,040 Wed 16 May 2012 05:57 AM Wifidi
This is why MUDs need to lift their game ... Nick Gammon 5 19,301 Wed 14 Dec 2011 07:37 PM Nick Gammon
Crazy idea for a skill-based system (It's crazy I tell you!)
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Khandrish 19 56,481 Mon 26 Sep 2011 03:37 PM Khandrish
script interface Serenity 3 12,060 Thu 21 Jul 2011 05:49 AM Serenity
Thanks, Fiendish, for putting in words what I was trying to say ... Nick Gammon 3 10,286 Sat 11 Jun 2011 05:29 AM Nick Gammon
Spawning corpses on hotboot Reketsu 1 6,685 Thu 26 May 2011 04:04 AM Reketsu
Levelling without killing stuff ... Nick Gammon 1 5,080 Thu 05 May 2011 10:49 PM Nick Gammon
hiding wizinvis actions in CircleMUD Wifidi 2 10,314 Tue 03 May 2011 06:19 PM Wifidi
Mud from scratch using python? Mymyc 1 8,181 Sun 24 Apr 2011 03:38 PM Mymyc
Why no Ncurses MUD servers?
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Jasonius 25 85,975 Sat 09 Oct 2010 04:46 AM Twisol
Procedurally generated MUD content? Jasonius 10 29,623 Fri 08 Oct 2010 05:06 AM Twisol
[ROM] Alternatives to AD&D style combat? Rapture 8 23,832 Wed 01 Sep 2010 06:29 AM Serenity
(Another) MCCP Thread Alcornj 15 37,289 Mon 30 Aug 2010 03:06 PM Alcornj
MXP for dummies Mack 15 43,964 Mon 23 Aug 2010 10:10 PM David Haley
SWR - download link Laxter 2 12,345 Wed 16 Jun 2010 06:21 PM David Haley
Use of SetVariable from within a plugin Seriley 4 13,027 Wed 09 Jun 2010 03:08 AM Seriley
How complex is too complex? Dralnu 15 40,887 Fri 28 May 2010 05:03 PM Dralnu
Need input on an armor system Dralnu 7 21,337 Wed 26 May 2010 02:59 AM Dralnu
Another "Building a new mud" Nathan 8 25,898 Tue 09 Mar 2010 05:31 AM Nathan
how do vnums work? Xtian 5 20,704 Thu 18 Feb 2010 05:42 AM David Haley

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