I am using Area Editor 1.33 and when i add Items to an area file for some reason the lvl requirements are rediculious.
Example:
I created a wooden sword that does 1d4 dmg in superb condition with weapon type-slash. it weighs one pound and costs 10 gold. There are no object flags, and the wear flag is wield.
For some reason when i go into my mud the lvl requirements for the item are lvl 14. I dont see what fields could be making the item have that sort of lvl requirement... is there something that im missing?
Example:
I created a wooden sword that does 1d4 dmg in superb condition with weapon type-slash. it weighs one pound and costs 10 gold. There are no object flags, and the wear flag is wield.
For some reason when i go into my mud the lvl requirements for the item are lvl 14. I dont see what fields could be making the item have that sort of lvl requirement... is there something that im missing?