Register forum user name Search FAQ

Gammon Forum

Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the password reset link.

Due to spam on this forum, all posts now need moderator approval.

 Entire forum ➜ PennMUSH ➜ Running the server ➜ Help creating characters of different classes with different attributes.

Help creating characters of different classes with different attributes.

It is now over 60 days since the last post. This thread is closed.     Refresh page


Posted by BishopOne   (2 posts)  Bio
Date Mon 10 Dec 2001 05:34 PM (UTC)
Message
Hi, I am creating a MUSH based on the White wolf RPG: WareWolf. I have a problem because I dont know how to create a system of making a new character, I mean. WHat I want is that when you write on the server create try try1, I wan the user to go through a couple of options definning there class and their attributes, can u do that?? I was thinking of doing that by creating lots of different rooms, for example if you want to be a soldier yo go to a room, and if you want to be a monk you go to another room. I hope someone can help me or tell me what file I have to edit so I can create this system.

I use Win32 PennMUSH server version 1.7.2 p29
and also have the code of PennMUSH Version 1.7.5 patchlevel 1 (un modified in anyway)

Thanks to all the people that read the msg.
Top

Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #1 on Mon 10 Dec 2001 09:08 PM (UTC)
Message

You can do that by using attributes on the player to store their details, and setting locks on exits, so that, for example, only warriors can go to certain rooms. If you aren't sure about doing that, read my tutorial on MUSH games at Introduction to playing MUSH games


- Nick Gammon

www.gammon.com.au, www.mushclient.com
Top

Posted by BishopOne   (2 posts)  Bio
Date Reply #2 on Tue 11 Dec 2001 07:22 PM (UTC)
Message
I now what you are talking about, I went to lots of web page to see if I found softcode for a charGen, and I found a perfect, easy gen, you especify the different parts of the character and how are they calculated for example: throwing dices of 10, or spending points, etc.. etc.. then you put this input file into the web, which gives you a perfect create softcode char gen, It is very good the web is at: http://www.pennmush.org/gengen.html , there is lots more information there. I just wanted to say it so that people that have the same problem find it is so easy. Thanks a lot though for the help, I also recommend people to go to the 101 shoolhouse if they need help. I have learnt a lot in these days. Soon there will be another MUSH in the net I hope people enjoy it.

bye, BishopOne

Thanks to everyone.
Top

The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).

To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.


16,120 views.

It is now over 60 days since the last post. This thread is closed.     Refresh page

Go to topic:           Search the forum


[Go to top] top

Information and images on this site are licensed under the Creative Commons Attribution 3.0 Australia License unless stated otherwise.