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Script for a Dragonball z mud i play
Script for a Dragonball z mud i play
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Posted by
| Genesis
(1 post) bio
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Date
| Thu 25 Dec 2008 01:30 AM (UTC) |
Message
| Hi im trying to make a script so i can get a warning of when to eat a sensu bean while fighting.
This is my fight prompt:
HP [100] Ki [14,021/14,021] PL [100,001,067/860,009,214] Style [A] Foe [100]
my style changes from A to D depending on if im in aggressive or defensive stance. My ki also changes for when i use energy barrier and ki attacks.
Any help on making a script for this would be much thanked. | top |
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Posted by
| Onoitsu2
USA (248 posts) bio
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Date
| Reply #1 on Thu 25 Dec 2008 03:31 AM (UTC) Amended on Thu 25 Dec 2008 03:35 AM (UTC) by Onoitsu2
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Message
| Something like this, a direct copy of a valid trigger in fact, would work, just replace the first 2 numbers in the <send> section with the values you want to use, prior to the explanations of them. Copy/Paste Directions here... http://mushclient.com/copying
http://mushclient.com/pasting
-Onoitsu2
<triggers>
<trigger
enabled="y"
match="^HP \[(.*)\] Ki \[(.*)\/(.*)\] PL \[(.*)\/(.*)\] Style \[(\w)\] Foe \[(\d+)\]$"
name="AutoSenzu"
regexp="y"
send_to="12"
sequence="100"
>
<send>hp_watch = 5000 -- Set to Watch Number
reset_time = 10 -- Set to Time To Re-Enable Trigger
if "%1" < hp_watch then
Send("eat senzu")
EnableTrigger("AutoSenzu",false)
DoAfterSpecial(reset_time,'EnableTrigger("AutoSenzu",true)',12)
end -- if</send>
</trigger>
</triggers>
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