Notice: Any messages purporting to come from this site telling you that your password has expired, or that you need to verify your details, confirm your email, resolve issues, making threats, or asking for money, are
spam. We do not email users with any such messages. If you have lost your password you can obtain a new one by using the
password reset link.
Entire forum
➜ MUSHclient
➜ Lua
➜ Trouble Serialiazing Lua Tables
Trouble Serialiazing Lua Tables
|
It is now over 60 days since the last post. This thread is closed.
Refresh page
Posted by
| Zim
(22 posts) Bio
|
Date
| Fri 29 Jan 2016 01:05 AM (UTC) |
Message
| I've read various documentation on the forms about serializing tables. I'm still having issues implementing it into my code. I wrote this plugin to help demonstrate what I'm trying to do in the simplest way possible. In this plugin: I have one alias that allows you to insert strings into a table and another one to print the table. What I would like to do is to save the table over reinstalls of the plugin. I understand that serializing is the key to making this happen but I must be missing something. Here is what I tried:
<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE muclient>
<!-- Saved on Thursday, January 28, 2016, 7:40 PM -->
<!-- MuClient version 5.00 -->
<!-- Plugin "test" generated by Plugin Wizard -->
<muclient>
<plugin
name="test"
author="Zim"
id="6741be368ebea9880ba5faac"
language="Lua"
purpose="testing stuff"
date_written="2016-01-28 19:38:51"
requires="5.00"
version="1.0"
>
</plugin>
<aliases>
<alias
match="^test = (.*)$"
enabled="y"
regexp="y"
send_to="12"
sequence="100"
>
<send>
table.insert(test, "%1")
</send>
</alias>
<alias
match="show test$"
enabled="y"
regexp="y"
send_to="12"
sequence="100"
>
<send>
for i, v in ipairs(test) do
print(i, v)
end
</send>
</alias>
</aliases>
<!-- Get our standard constants -->
<include name="constants.lua"/>
<!-- Script -->
<script>
<![CDATA[
require "serialize" -- needed to serialize table to string
test = {} -- ensure table exists, if not loaded from variable
-- on plugin install, convert variable into Lua table
function OnPluginInstall ()
assert (loadstring (GetVariable ("test") or "")) ()
end -- function OnPluginInstall
-- on saving state, convert Lua table back into string variable
-- save_simple is for simple tables that do not have cycles (self-reference)
-- or refer to other tables
function OnPluginSaveState ()
SetVariable ("test",
"test = " .. serialize.save_simple (test))
end -- function OnPluginSaveState
]]>
</script>
</muclient>
| Top |
|
Posted by
| Nick Gammon
Australia (23,121 posts) Bio
Forum Administrator |
Date
| Reply #1 on Fri 29 Jan 2016 03:55 AM (UTC) |
Message
| Add this to the <plugin> part:
Otherwise the serialized variable is not saved and restored.
i.e.
<plugin
name="test"
author="Zim"
id="6741be368ebea9880ba5faac"
language="Lua"
purpose="testing stuff"
save_state="y"
date_written="2016-01-28 19:38:51"
requires="5.00"
version="1.0"
>
|
- Nick Gammon
www.gammon.com.au, www.mushclient.com | Top |
|
Posted by
| Zim
(22 posts) Bio
|
Date
| Reply #2 on Fri 29 Jan 2016 05:54 AM (UTC) |
Message
| Well.. that was simple, thanks! | Top |
|
The dates and times for posts above are shown in Universal Co-ordinated Time (UTC).
To show them in your local time you can join the forum, and then set the 'time correction' field in your profile to the number of hours difference between your location and UTC time.
9,902 views.
It is now over 60 days since the last post. This thread is closed.
Refresh page
top