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Newbielock Enable does not work. This is no more than a minor aggrovation and can be very easily fixed.
in gameedit.cpp locate
void do_newbielock(char_data *ch, char *argument)
There will be 2 instances of
if(!str_cmp("disable", argument)){
change the second instance to:
if(!str_cmp("enable", argument)){
and taadaaa, it's fixed.
Newbielock Enable does not work. This is no more than a minor aggrovation and can be very easily fixed.
in gameedit.cpp locate
void do_newbielock(char_data *ch, char *argument)
There will be 2 instances of
if(!str_cmp("disable", argument)){
change the second instance to:
if(!str_cmp("enable", argument)){
and taadaaa, it's fixed.