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➜ Problems with UTF-8 MUDs
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| Posted by
| Kvothe
(9 posts) Bio
|
| Date
| Mon 23 Feb 2026 06:35 AM (UTC) |
| Message
| Hi, I'm not sure if this is the right forum to ask, but I think it can be moved either way.
I've been using Mushclient for many years and haven't had any problems until now. The issue is that I recently started playing a MUD in Spanish that uses UTF-8 encoding. Specifically, it's Petriamud.
The first difficulty I encountered was with the character encoding, as letters like á, é, ´í, and ñ appeared incorrectly. To resolve this, I enabled UTF-8 in the settings and added the Translate_ISO_TO_UTF8 plugin by lostsnow. This partially solved the problem; I say partially because when I tried to copy text to create a trigger and paste it into the trigger field, if the trigger contained special characters, they appeared incorrectly encoded.
The next thing I thought of was a more drastic solution, which was to directly convert all input and output from UTF-8 to ISO and from ISO to UTF-8. This allowed me to paste the triggers correctly.
The problem is that this wasn't a good solution, because in addition to not seeing some symbols that the MUD sends as emojis, the worst part is that the direct solution I applied caused content to not be received correctly via GMCP and MSDP.
I'd like to know if there's a solution for this or if there are plans to update the client to improve compatibility with these kinds of cases.
Thank you very much. | | Top |
|
| Posted by
| Nick Gammon
Australia (23,169 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Tue 24 Feb 2026 09:49 PM (UTC) |
| Message
| I would if I could, but I'm confused about what happens with Unicode in the input box (or copy/paste). Is it UTF8 or not? And then there are the various versions of Windows to account for.
I would stick to UTF8 in the output window, and work around the triggers by putting a wildcard where the incorrectly processed characters are. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
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