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Yet another question... (configuration)

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Posted by Bigless   (6 posts)  [Biography] bio
Date Tue 03 Sep 2002 12:02 PM (UTC)  quote  ]
Message
I'm running MacPennMUSH on OS X 10.1.
How do I configure the MUSH to make a disconnected room one that can't be reached from room #0 AND has no exits?
I've tried compiling it myself, I just get compiling errors and it doesn't run. :\
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Posted by Nick Gammon   Australia  (18,772 posts)  [Biography] bio   Forum Administrator
Date Reply #1 on Wed 04 Sep 2002 08:23 AM (UTC)  quote  ]
Message
What did you attempt, and in what way did it not work?

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Bigless   (6 posts)  [Biography] bio
Date Reply #2 on Wed 04 Sep 2002 01:00 PM (UTC)  quote  ]
Message
As I remember, I tried to compile it with the OS X developer tools - and it seemed to work fine, although it stopped compiling with an error. Neither did 'make install' work. And ./restart in the /game directory told me that ./netmush wasn't there - which it was, but only a broken alias.
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Posted by Nick Gammon   Australia  (18,772 posts)  [Biography] bio   Forum Administrator
Date Reply #3 on Wed 04 Sep 2002 09:09 PM (UTC)  quote  ]
Message
I meant, in what way did making the disconnected room not work?

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Bigless   (6 posts)  [Biography] bio
Date Reply #4 on Thu 05 Sep 2002 11:56 AM (UTC)  quote  ]
Message
Creating the room worked, and it was connected to another room, it just wasn't connected to Room Zero - and I kept getting those annoying "You own a disconnected room" messages.
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Posted by Nick Gammon   Australia  (18,772 posts)  [Biography] bio   Forum Administrator
Date Reply #5 on Thu 05 Sep 2002 10:26 PM (UTC)  quote  ]
Message
You can supress those warnings, both in the configuration and a per-user basis, I think. :)

I think the warning is if the room doesn't eventually reach room zero (in other words, you have part of the MUD that can't be reached from the initial room).

However I am pretty sure you can flag the room in such a way that the message doesn't appear.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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Posted by Bigless   (6 posts)  [Biography] bio
Date Reply #6 on Fri 06 Sep 2002 11:14 AM (UTC)  quote  ]
Message
Yeah, I know. However, the warnings pop up even with !NO_WARN set, and @warnings set to none. Just the ones for disconnected rooms, not anything else. And yes, the FLOATING flag can be set on the rooms. But it doesn't matter now anyway; I figured out that even with a DMZ host set up, I couldn't seem to let other people connect, so I just gave up. Thanks for your help.
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