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➜ Area Editor
➜ General
➜ Area Editor Renumbering
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| Posted by
| Garaelb
(54 posts) Bio
|
| Date
| Sun 17 Aug 2003 10:05 PM (UTC) |
| Message
| I downloaded an area that uses vnums 45000-45299.
My game only allows me to go up to 25000 vnums (there or about)
Is there a simple method of renumbering areas using the area editor?
If so, will these renumbered areas cascade through the area to include room exits, objects, and mobs?
How can I increase my win98 version of SMAUG (no compiler files) to include higher VNUMS? | | Top |
|
| Posted by
| Nick Gammon
Australia (23,166 posts) Bio
Forum Administrator |
| Date
| Reply #1 on Mon 18 Aug 2003 06:43 AM (UTC) |
| Message
| | The Area Editor has a renumber feature. It *should* cover all references, including exits, mobprogs etc. however I would make sure I had a backup of the area, just in case. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
| Posted by
| Nick Gammon
Australia (23,166 posts) Bio
Forum Administrator |
| Date
| Reply #2 on Mon 18 Aug 2003 06:44 AM (UTC) |
| Message
| | To make SMAUG handle higher vnums it needs to be recompiled. There were some posts about that recently here. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
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