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| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Reply #15 on Tue 20 Jan 2004 09:52 AM (UTC) |
| Message
| Glad it has been helpful. :)
I was going to point out that you don't have to convert your entire MUD into STL, you could conceivably use STL in a single function where you needed to (for example) make a list of players in a room and sort them.
What *is* needed is to have the program written in C++. I have been playing with converting SMAUG to C++ today, and a tedious exercise it is too, however I am almost ready to release a C++ version, to which you could then add STL wherever you wanted. |
- Nick Gammon
www.gammon.com.au, www.mushclient.com | | Top |
|
| Posted by
| Nick Gammon
Australia (23,173 posts) Bio
Forum Administrator |
| Date
| Reply #16 on Wed 21 Jan 2004 06:40 AM (UTC) |
| Message
| |
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