So I uploaded several different versions of the smaugfuss (1.9, 17) from this website and I follow the compiling page here as well. Everytime, I "make" and never get an smaug.exe.
Make via my shell
Posted by Grif on Tue 10 Aug 2010 02:30 AM — 9 posts, 32,191 views.
What do you get? Can you post the stuff you see on the screen? (Copy and paste). And what operating system are you using?
My operating system is XP. The shell OS is Slackware Linux 12.2.0. Annnnnd when I do "make" this is what I recieve (from smaugfuss 1.9 from your website here):
> make
make -s smaug
Compiling o/imc.o....
Compiling o/act_comm.o....
Compiling o/act_info.o....
Compiling o/act_move.o....
Compiling o/act_obj.o....
Compiling o/act_wiz.o....
Compiling o/ban.o....
Compiling o/boards.o....
Compiling o/build.o....
Compiling o/calendar.o....
Compiling o/chess.o....
Compiling o/clans.o....
Compiling o/color.o....
Compiling o/comm.o....
Compiling o/comments.o....
Compiling o/const.o....
Compiling o/db.o....
Compiling o/deity.o....
Compiling o/dns.o....
Compiling o/fight.o....
Compiling o/handler.o....
Compiling o/hashstr.o....
Compiling o/hint.o....
Compiling o/hotboot.o....
Compiling o/imm_host.o....
Compiling o/interp.o....
Compiling o/liquids.o....
Compiling o/magic.o....
Compiling o/makeobjs.o....
Compiling o/mapout.o....
Compiling o/mapper.o....
Compiling o/mccp.o....
Compiling o/misc.o....
Compiling o/mpxset.o....
Compiling o/mssp.o....
Compiling o/mud_comm.o....
Compiling o/mud_prog.o....
Compiling o/news.o....
Compiling o/planes.o....
Compiling o/player.o....
Compiling o/polymorph.o....
Compiling o/renumber.o....
Compiling o/reset.o....
Compiling o/save.o....
Compiling o/services.o....
Compiling o/sha256.o....
Compiling o/shops.o....
Compiling o/skills.o....
Compiling o/special.o....
Compiling o/tables.o....
Compiling o/track.o....
Compiling o/update.o....
Compiling o/variables.o....
Compiling o/weather.o....
Generating dependency file ...
Done compiling mud.
make -s dns
Done compiling DNS resolver.
So then I check both the src (according to the compiling page) and the area (because when you use the precompiled version thats where the executable goes) folders, and yet neither has smaug.exe.
> ls
Makefile
act_comm.c
act_info.c
act_move.c
act_obj.c
act_wiz.c
ban.c
bet.h
boards.c
build.c
calendar.c
calendar.h
chess.c
chess.h
clans.c
color.c
color.h
comm.c
comments.c
const.c
count
db.c
deity.c
dependencies.d
dns.c
dns.h
fight.c
grind
handler.c
hashstr.c
hint.c
hint.h
hotboot.c
hotboot.h
imc.c
imc.h
imccfg.h
imm_host.c
interp.c
lines
liquids.c
liquids.h
magic.c
makeobjs.c
mapout.c
mapper.c
mapper.h
mccp.c
mccp.h
misc.c
mpxset.c
mssp.c
mssp.h
mud.h
mud_comm.c
mud_prog.c
news.c
news.h
o
planes.c
planes.h
player.c
polymorph.c
qstart
renumber.c
reset.c
resolver
resolver.c
resolver.o
save.c
services.c
sha256.c
sha256.h
shops.c
shutdown.txt
skills.c
smaug
special.c
splint.txt
startup
tables.c
track.c
update.c
variables.c
vg_suppress.supp
weather.c
weather.h
The src folder now has an smaug that wasnt there before, but its not .exe. It could just be Im a newb when it comes to all this, but I was under the impression there was supposed to be an exe.
> make
make -s smaug
Compiling o/imc.o....
Compiling o/act_comm.o....
Compiling o/act_info.o....
Compiling o/act_move.o....
Compiling o/act_obj.o....
Compiling o/act_wiz.o....
Compiling o/ban.o....
Compiling o/boards.o....
Compiling o/build.o....
Compiling o/calendar.o....
Compiling o/chess.o....
Compiling o/clans.o....
Compiling o/color.o....
Compiling o/comm.o....
Compiling o/comments.o....
Compiling o/const.o....
Compiling o/db.o....
Compiling o/deity.o....
Compiling o/dns.o....
Compiling o/fight.o....
Compiling o/handler.o....
Compiling o/hashstr.o....
Compiling o/hint.o....
Compiling o/hotboot.o....
Compiling o/imm_host.o....
Compiling o/interp.o....
Compiling o/liquids.o....
Compiling o/magic.o....
Compiling o/makeobjs.o....
Compiling o/mapout.o....
Compiling o/mapper.o....
Compiling o/mccp.o....
Compiling o/misc.o....
Compiling o/mpxset.o....
Compiling o/mssp.o....
Compiling o/mud_comm.o....
Compiling o/mud_prog.o....
Compiling o/news.o....
Compiling o/planes.o....
Compiling o/player.o....
Compiling o/polymorph.o....
Compiling o/renumber.o....
Compiling o/reset.o....
Compiling o/save.o....
Compiling o/services.o....
Compiling o/sha256.o....
Compiling o/shops.o....
Compiling o/skills.o....
Compiling o/special.o....
Compiling o/tables.o....
Compiling o/track.o....
Compiling o/update.o....
Compiling o/variables.o....
Compiling o/weather.o....
Generating dependency file ...
Done compiling mud.
make -s dns
Done compiling DNS resolver.
So then I check both the src (according to the compiling page) and the area (because when you use the precompiled version thats where the executable goes) folders, and yet neither has smaug.exe.
> ls
Makefile
act_comm.c
act_info.c
act_move.c
act_obj.c
act_wiz.c
ban.c
bet.h
boards.c
build.c
calendar.c
calendar.h
chess.c
chess.h
clans.c
color.c
color.h
comm.c
comments.c
const.c
count
db.c
deity.c
dependencies.d
dns.c
dns.h
fight.c
grind
handler.c
hashstr.c
hint.c
hint.h
hotboot.c
hotboot.h
imc.c
imc.h
imccfg.h
imm_host.c
interp.c
lines
liquids.c
liquids.h
magic.c
makeobjs.c
mapout.c
mapper.c
mapper.h
mccp.c
mccp.h
misc.c
mpxset.c
mssp.c
mssp.h
mud.h
mud_comm.c
mud_prog.c
news.c
news.h
o
planes.c
planes.h
player.c
polymorph.c
qstart
renumber.c
reset.c
resolver
resolver.c
resolver.o
save.c
services.c
sha256.c
sha256.h
shops.c
shutdown.txt
skills.c
smaug
special.c
splint.txt
startup
tables.c
track.c
update.c
variables.c
vg_suppress.supp
weather.c
weather.h
The src folder now has an smaug that wasnt there before, but its not .exe. It could just be Im a newb when it comes to all this, but I was under the impression there was supposed to be an exe.
Linux binaries rarely end with .exe. In fact, most have no extensions.
I'm willing to bet you'll want to run "./smaug" from the shell.
I'm willing to bet you'll want to run "./smaug" from the shell.
Does it matter what folder Im in?
Ok I did what you said from the src folder since thats where the smaug was.
> ./smaug
Tue Aug 10 10:53:18 2010 :: Booting Database
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Tue Aug 10 10:53:18 2010 :: [*****] BOOT: ---------------------[ Boot Log ]--------------------
Tue Aug 10 10:53:18 2010 :: Initializing libdl support...
Tue Aug 10 10:53:18 2010 :: Loading commands...
Tue Aug 10 10:53:18 2010 :: Loading spec_funs...
Tue Aug 10 10:53:18 2010 :: Loading sysdata configuration...
Tue Aug 10 10:53:18 2010 :: Loading socials
Tue Aug 10 10:53:18 2010 :: Loading skill table
Tue Aug 10 10:53:18 2010 :: Sorting skill table...
Tue Aug 10 10:53:18 2010 :: Creating skill table sorted by type...
Tue Aug 10 10:53:18 2010 :: Remapping slots to sns
Tue Aug 10 10:53:18 2010 :: Loading classes
Tue Aug 10 10:53:18 2010 :: Loading races
Tue Aug 10 10:53:18 2010 :: Loading news data
Tue Aug 10 10:53:18 2010 :: Loading liquids
Tue Aug 10 10:53:18 2010 :: Loading mixtures
Tue Aug 10 10:53:18 2010 :: Loading herb table
Tue Aug 10 10:53:18 2010 :: Loading tongues
Tue Aug 10 10:53:18 2010 :: Making wizlist
Tue Aug 10 10:53:18 2010 :: Loading MSSP Data...
Tue Aug 10 10:53:18 2010 :: Initializing random number generator
Tue Aug 10 10:53:18 2010 :: Setting time and weather.
Tue Aug 10 10:53:18 2010 :: Loading holiday chart...
Tue Aug 10 10:53:18 2010 :: Loading DNS cache...
Tue Aug 10 10:53:18 2010 :: Assigning gsn's
Tue Aug 10 10:53:18 2010 :: Reading in area files...
area.lst: No such file or directory
> ./smaug
Tue Aug 10 10:53:18 2010 :: Booting Database
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Tue Aug 10 10:53:18 2010 :: [*****] BOOT: ---------------------[ Boot Log ]--------------------
Tue Aug 10 10:53:18 2010 :: Initializing libdl support...
Tue Aug 10 10:53:18 2010 :: Loading commands...
Tue Aug 10 10:53:18 2010 :: Loading spec_funs...
Tue Aug 10 10:53:18 2010 :: Loading sysdata configuration...
Tue Aug 10 10:53:18 2010 :: Loading socials
Tue Aug 10 10:53:18 2010 :: Loading skill table
Tue Aug 10 10:53:18 2010 :: Sorting skill table...
Tue Aug 10 10:53:18 2010 :: Creating skill table sorted by type...
Tue Aug 10 10:53:18 2010 :: Remapping slots to sns
Tue Aug 10 10:53:18 2010 :: Loading classes
Tue Aug 10 10:53:18 2010 :: Loading races
Tue Aug 10 10:53:18 2010 :: Loading news data
Tue Aug 10 10:53:18 2010 :: Loading liquids
Tue Aug 10 10:53:18 2010 :: Loading mixtures
Tue Aug 10 10:53:18 2010 :: Loading herb table
Tue Aug 10 10:53:18 2010 :: Loading tongues
Tue Aug 10 10:53:18 2010 :: Making wizlist
Tue Aug 10 10:53:18 2010 :: Loading MSSP Data...
Tue Aug 10 10:53:18 2010 :: Initializing random number generator
Tue Aug 10 10:53:18 2010 :: Setting time and weather.
Tue Aug 10 10:53:18 2010 :: Loading holiday chart...
Tue Aug 10 10:53:18 2010 :: Loading DNS cache...
Tue Aug 10 10:53:18 2010 :: Assigning gsn's
Tue Aug 10 10:53:18 2010 :: Reading in area files...
area.lst: No such file or directory
OK so I figured it out somehow. I went into areas then ../src/smaug and now its running, thanks so much for all the help....now I just have to change the ports to my assigned from the host and Ill be golden!
Actually, while that will more or less work, what you really want to be doing is running ./startup & from your src directory so that the mud will stay running when you exit your shell and so that things will log correctly and restart when they're supposed to and so on. You can also change the port from within the startup file in the src folder.
[EDIT]Oops, as Twisol correctly pointed out, my /b was missing a / *mutter* stupid keyboard */mutter* - fixed now.
[EDIT]Oops, as Twisol correctly pointed out, my /b was missing a / *mutter* stupid keyboard */mutter* - fixed now.
I think Conner forgot to end the [b] tag, so let me make it more clear:
is the command you should run.
./startup &is the command you should run.