Hello.
First of all, I'm sorry if this is in the wrong section.
Now, I've come across a few problems over the last couple days. Most of them, as the title may suggest, deal with communication between the plugins and the world, vice versa, and plugins with other plugins.
Do scripts(functions specifically) have the ability to be global so the content inside of them may be used by the plugins if in the world or another plugin, or vice versa when referring to the world?
Is it possible to get the client-stored variables(the ones returned by GetVariable) in plugins from the world, vice versa, and between different plugins?
Is there any way for plugins to advertise their existence to other plugins and send data to them?
For a couple non-plugin related questions...
Is it possible to save lua variables/tables in a format where they could be executed with dofile()?
Does anybody have anybody else have issues getting anything done through loadstring() to execute?
Thank you all for any help, and I'm sorry if this was a bit wordy.
First of all, I'm sorry if this is in the wrong section.
Now, I've come across a few problems over the last couple days. Most of them, as the title may suggest, deal with communication between the plugins and the world, vice versa, and plugins with other plugins.
Do scripts(functions specifically) have the ability to be global so the content inside of them may be used by the plugins if in the world or another plugin, or vice versa when referring to the world?
Is it possible to get the client-stored variables(the ones returned by GetVariable) in plugins from the world, vice versa, and between different plugins?
Is there any way for plugins to advertise their existence to other plugins and send data to them?
For a couple non-plugin related questions...
Is it possible to save lua variables/tables in a format where they could be executed with dofile()?
Does anybody have anybody else have issues getting anything done through loadstring() to execute?
Thank you all for any help, and I'm sorry if this was a bit wordy.