Dystopia 2, Area file error

Posted by Zer0 on Mon 28 Feb 2011 08:23 PM — 6 posts, 24,476 views.

#0
I am using stock areas, with some modification to classes ( added one ) and added two wiz commands. Now when I go to run the mud I get:

Feb 28 12:18:43 :: loading system.are
Feb 28 12:18:43 :: loading arena.are
Feb 28 12:18:43 :: loading fortress.are
Feb 28 12:18:43 :: loading newbie.are
Feb 28 12:18:43 :: [*****] FILE: newbie.are LINE: 367
Feb 28 12:18:43 :: [*****] BUG: Get_mob_index: bad vnum 4896.

I have no clue what to do as I have not edited nor opened the area files.
Any help is greatly appreciated.
USA #1
Does mob #4896 still exist?
#2
I did not delete it, so I asume yes. But I can not get the mud to run to check.
USA #3
What's line 367 in newbie.are?
#4
D 4896 deathspec_guarddog
USA #5
Were any areas removed?

Check the vnum range of each area, then open that area file and look for 4896 to find the mob.