Alright this is completely beyond my limited abilities and I have no idea where to start with this.
I'm trying to make a trigger that will capture a number from a random amount of lines from 1 all the way upto a max of 10.
All after the initial line all of the lines look the same
The bar displayed before =-= is the muds 'health bar' for the mob your fighting. Anyway what I'd like to do is make a trigger that will read the damage done with each hit add them together and display them at the end of the attack as the total damage done.
Someone else on the mud did this with Cmud for his races multihit attack.
This is probably a lot to ask and probably more complicated then it already seems but I figured I'd try my luck and ask anyway.
Thanks in advance no matter the results.
I'm trying to make a trigger that will capture a number from a random amount of lines from 1 all the way upto a max of 10.
All after the initial line all of the lines look the same
You hold up both hands while screaming out in rage, a huge black ball of ki quickly appears above you. The ball continues to expand as red bolts of lightning crackle around
it, with a sudden jolt you throw the massive Revenge Death Ball at Fire Spirit.
...your revenge death ball pushes Fire Spirit into the ground!
[========]=-=[49824]
...your revenge death ball pushes Fire Spirit into the ground!
[======--]=-=[50034]
...your revenge death ball pushes Fire Spirit into the ground!
[=====---]=-=[50187]
...your revenge death ball pushes Fire Spirit into the ground!
[=====---]=-=[50082]
...your revenge death ball pushes Fire Spirit into the ground!
[====----]=-=[50221]The bar displayed before =-= is the muds 'health bar' for the mob your fighting. Anyway what I'd like to do is make a trigger that will read the damage done with each hit add them together and display them at the end of the attack as the total damage done.
Someone else on the mud did this with Cmud for his races multihit attack.
#TR {As the ball reaches its full potential, you snap you fingers as the Genocide rains down upon (*).} {genoDmg=0;target=%1}
#TR {^...your genocide hits {@target}!$} {}
#COND {=-=~[(%d)~]} {genoDmg=(@genoDmg+%1)}
#STWIN { Target: @target %cr Genocide hit for a total of @genoDmg}This is probably a lot to ask and probably more complicated then it already seems but I figured I'd try my luck and ask anyway.
Thanks in advance no matter the results.