http://pastie.org/7637513
Those are my exits, and they are not in a "list". Is there a way I can keep that representation of a close-area map, AND have a list of exits?
If this is possible, how would I call them from a trigger?
Making exit trigger outputs:
Exits are: NW, NE, N, and S.
I'd like this to be a walker to contribute to a mapper I'm working on (I know this isn't necessary for this particular MUD, but it's just solely for learning purposes)
[EDIT] The game has an option for this. Matchline will be Visible Exits: N S Nw Ne
Those are my exits, and they are not in a "list". Is there a way I can keep that representation of a close-area map, AND have a list of exits?
If this is possible, how would I call them from a trigger?
Making exit trigger outputs:
Exits are: NW, NE, N, and S.
I'd like this to be a walker to contribute to a mapper I'm working on (I know this isn't necessary for this particular MUD, but it's just solely for learning purposes)
[EDIT] The game has an option for this. Matchline will be Visible Exits: N S Nw Ne