Use the same technique as in the last post and you will have a new plugin that will make three short beep noises that sound a bit like a sonar but without the reverb when it's time to quest again...
<?xml version="1.0" encoding="iso-8859-1"?>
<!DOCTYPE muclient>
<muclient>
<plugin
name="Quest_Time_Audio"
author="Barkinmad"
id="18aa87a643f23fa6f208259c"
language="Lua"
save_state="y"
date_written="2016-09-21 11:25:45"
requires="4.98"
version="1.0"
>
</plugin>
<script>
<![CDATA[
require "gmcphelper"
function OnPluginBroadcast (msg, id, name, text)
if (text == "comm.quest") then
res, gmcparg = CallPlugin("3e7dedbe37e44942dd46d264", "gmcpval", "comm")
luastmt = "gmcpdata = " .. gmcparg
assert (loadstring (luastmt or "")) ()
local action = gmcpval("quest.action")
if (action == "ready") then
PlaySound (1, "beep-01.wav", false, 0, 0)
end
end
end -- function onpluginbroadcast
]]>
</script>
</muclient>