Continued from the WindowMenu suggestion topic to unclutter things. (http://mushclient.com/forum/?id=13909&page=999)
Sorry about being unclear in my last response. I had some people renovating my house and pretty much didn't sleep, so I was rather tired and I mostly just wanted to get the information out to you guys to the point where I didn't re-read and try to make sense of my own post.
The Fiendish-automated build is the only one to exhibit the issue. I send text to it, but text stops coming back after logging in. But some game messages do show sometimes, it is rather inconsistent.
Nick's 5.05-pre build (lacks the '-pre' marker code-wise but that is no doubt a silly build-related detail) works just fine for as far I can tell.
My testing method was exactly the same: world has all triggers off, no script file and no plugins loaded. Opened straight after starting MUSHclient. Go through the autologin, and do an @emit command for testing purposes, which then either shows output or does not depending on which build I'm using.
@Nick: I didn't have your e-mail stored anywhere, nor did I want to spam you with logs you didn't ask for. (I sorta figured it was an issue with Fiendish build system at that point.) Since I separated the logs into two separate files for diffing purposes I didn't really consider using the forums for it.
But since the logs aren't long, I'll probably just message you both in a few minutes.
Edit: Actually, I can't. The forums decided there's too many bytes even for a single packet log. Sorry. :-/
Sorry about being unclear in my last response. I had some people renovating my house and pretty much didn't sleep, so I was rather tired and I mostly just wanted to get the information out to you guys to the point where I didn't re-read and try to make sense of my own post.
The Fiendish-automated build is the only one to exhibit the issue. I send text to it, but text stops coming back after logging in. But some game messages do show sometimes, it is rather inconsistent.
Nick's 5.05-pre build (lacks the '-pre' marker code-wise but that is no doubt a silly build-related detail) works just fine for as far I can tell.
My testing method was exactly the same: world has all triggers off, no script file and no plugins loaded. Opened straight after starting MUSHclient. Go through the autologin, and do an @emit command for testing purposes, which then either shows output or does not depending on which build I'm using.
@Nick: I didn't have your e-mail stored anywhere, nor did I want to spam you with logs you didn't ask for. (I sorta figured it was an issue with Fiendish build system at that point.) Since I separated the logs into two separate files for diffing purposes I didn't really consider using the forums for it.
But since the logs aren't long, I'll probably just message you both in a few minutes.
Edit: Actually, I can't. The forums decided there's too many bytes even for a single packet log. Sorry. :-/