I'm playing a mud where we aren't supplied with room numbers, and each exit will get its own line. Each room is set up like this.
Every mapper I've seen expects all the exits on one line, and I'm not sure how to change them so the mapper starts working for this game.
Industrial Way
----------Cowboy Bebop------------------------------------------------------
This is the industrial pathway, where the factories and refineries are
located. There are shops that sell goods that can be used to create
usefull goods. There are sounds of clanking metal, bending metal and
hissingnoises as the factories are in full working condition. The large
buildings and tall smokestacks dominate the area and they seem foreboding
and gloomy.
-------------------------------------------------------Space Cowboy---------
Obvious exits:
North - Industrial Way
East - An Assembly Room
South - Industrial Way
West - Clothing Manufacturing
A male citizen wanders the streets of the colony
A male citizen wanders the streets of the colony
Every mapper I've seen expects all the exits on one line, and I'm not sure how to change them so the mapper starts working for this game.