I'm trying to get a mapper working on the mud I have just started playing, and along with all the usual issues I am also seeing an issue with differing road distances.
For example, a house with two rooms and a road round the outside might look like this:
Of course the mapper can't draw it cos the eastern road and the room need to draw in the same place.
Is there a way to tell the mapper to draw certain roads longer than others?
Thanks
For example, a house with two rooms and a road round the outside might look like this:
[ ]--[ ]-------[ ]
| |
[ ] [ ]--[ ] [ ]
| | |
[ ]--[ ]-------[ ]
Of course the mapper can't draw it cos the eastern road and the room need to draw in the same place.
Is there a way to tell the mapper to draw certain roads longer than others?
Thanks