I basically want to use the clearer variable (and trigger set-up) to move from a certain zone after a set amount of time (it respawns too fast for me to kill it all and affects my levels per hour by a lot)
The clearer trigger set-up I have is as follows:
I want it to move on from the "cyclopian" area after say, 30 minutes. I've tried throwing in a
after that particular section, but I just can't get this to fire (I know DoAfterSpecial uses seconds (used 30 for testing)). Do I need to use an entirely different trigger to set this up?
The clearer trigger set-up I have is as follows:
<triggers>
<trigger
enabled="y"
expand_variables="y"
group="solo"
keep_evaluating="y"
match="That mob does not exist, cannot be sensed, or there is no path to them."
name="lycan"
send_to="12"
sequence="100"
>
<send>clearer = tonumber (GetVariable ("clearer")) or 0
clearer = clearer + 1
SetVariable ("clearer", clearer)
if @clearer == 1 then
SetVariable ("target", "lycan")
Send 'sense lycan'
else
if @clearer == 2 then
SetVariable ("target", "fiera")
Send 'sense fiera'
else
if @clearer == 3 then
SetVariable ("target", "cyclopian")
Send 'sense cyclopian'
else
if @clearer == 4 then
SetVariable ("target", "secluded")
Send 'sense secluded'
else
if @clearer == 5 then
SetVariable ("target", "camouflaged")
Send 'sense camouflaged'
else
SetVariable ("clearer", "1")
SetVariable ("target", "lycan")
Send 'sense lycan'
end
end
end
end
end</send>
</trigger>
</triggers>
I want it to move on from the "cyclopian" area after say, 30 minutes. I've tried throwing in a
if GetVariable ("clearer") == 3
then DoAfterSpecial (30, "sense self", sendto.world)
end
after that particular section, but I just can't get this to fire (I know DoAfterSpecial uses seconds (used 30 for testing)). Do I need to use an entirely different trigger to set this up?