I would like to create a stand-alone app that can control MUSHclient, i have been working off of the Super Health Bar, and have a working version of that, BUT instead of using a plugin to call the bar I would like to run the bar myself and have it get the reference to a certain world I type in a textbox, or from a list in a pulldown that is retrieved from MUSHclient. I have tried many things to do this, and have come up with the closest way as being ...
Dim whatever as MUSHclient.World
set whatever = NEW MUSHclient.World
The 2nd line makes a new world, and makes it so I do not need to call it from a plugin... Here we go with another BUT ... That makes a NEW world, has no info in it, and is mostly unuseable for constant use, as it has nothing in it. You can put in a name, and address, and make some aliases and all that just fine, but I cannot get the reference to an already open world without first setting the "Reference to the MUSHclient.World object" from in a plugin :(
My question ... FINALLY ... LOL is:
Can I get a reference to a world object from MUSHclient without having to use a plugin to do so... and if so am I able to use a command such as:
whatever.GetWorldList() OR
whatever.GetWorld("Name") OR
whatever.WorldName()
Thank You,
Onoitsu2
Dim whatever as MUSHclient.World
set whatever = NEW MUSHclient.World
The 2nd line makes a new world, and makes it so I do not need to call it from a plugin... Here we go with another BUT ... That makes a NEW world, has no info in it, and is mostly unuseable for constant use, as it has nothing in it. You can put in a name, and address, and make some aliases and all that just fine, but I cannot get the reference to an already open world without first setting the "Reference to the MUSHclient.World object" from in a plugin :(
My question ... FINALLY ... LOL is:
Can I get a reference to a world object from MUSHclient without having to use a plugin to do so... and if so am I able to use a command such as:
whatever.GetWorldList() OR
whatever.GetWorld("Name") OR
whatever.WorldName()
Thank You,
Onoitsu2