opstat

Posted by Nick Gammon on Tue 06 Jun 2006 06:06 AM — 1 posts, 7,527 views.

Australia Forum Administrator #0
Command:   opstat
Handler:   do_opstat
Min level: 54
Min posn:  any (dead)
Log:       normal

Syntax: opstat <object/object vnum>
 
Opstat will display all of the objprograms that have been written for the
specified object.  If a copy of the object exists in the game, it can be
accessed by its vnum.
 
See OPEDIT, TRIGGER, OPTRIGGERS, OPCOMMANDS, IFCHECKS, IFCHECKS2 VARIABLES




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