what im wanting to do is pick up the stats and such of the items and then compare them to variables that i have preset. then tell me wether or not i need to bother bidding on it ... or looking at it.
so say im a level 10 with a body equip that has +2 str
and someone auctions a level 9 body with +3 str
i want it to tell me that there is a better item than what i have being auction ... and any other items to just not show up at all
It can be done, it will be a bit fiddly because the output is fiddly.
From your example output I would make a trigger that matches on the first line (Desc : <something> ) which turns on further triggers which match the other lines. You then need to collect the stats as they roll by (storing them in variables). Once the item is finished (by the look of it, by a blank line) then you could look at the variables and start comparing things. Then disable the middle lines, and wait for a new item to appear.