I have a bit of a general question...
I have a general beginner's grasp on coding C. I understand how to use grep.
Now, how do i know exactly where I need to start putting new data, or how many files are affected by certain skills/spells/etc.
For example, if I want to create an entirely new system, say a botany system that involves preparing and applying specific commands to grow new plants, where would i even turn to begin coding these things? Let's assume here that i know how to code what I want to happen.
Also, if I decide to change a skill, for example the preset "bash", I can grep the skill in one folder but not in ALL folders. Can someone indicate which folders I have to check in order to make sure that I have covered my tracks with any changes I decide to make?
Thanks,
Demi
I have a general beginner's grasp on coding C. I understand how to use grep.
Now, how do i know exactly where I need to start putting new data, or how many files are affected by certain skills/spells/etc.
For example, if I want to create an entirely new system, say a botany system that involves preparing and applying specific commands to grow new plants, where would i even turn to begin coding these things? Let's assume here that i know how to code what I want to happen.
Also, if I decide to change a skill, for example the preset "bash", I can grep the skill in one folder but not in ALL folders. Can someone indicate which folders I have to check in order to make sure that I have covered my tracks with any changes I decide to make?
Thanks,
Demi