Hey guys,
I've tried and tried to make this work, but it's not. This is supposed to be a remove/wear armour trigger set.
<triggers>
<trigger
enabled="y"
match="You are now wearing a suit of scale mail."
send_to="12"
sequence="99"
>
<send>SetVariable("armourbalance", "0")</send>
</trigger>
<trigger
enabled="y"
match="You gain equilibrium."
send_to="12"
sequence="99"
>
<send>if(GetVariable("armourbalance") == 1) then Send('wear '..GetVariable('armour')) end</send>
</trigger>
<trigger
enabled="y"
match="You have recovered balance on all limbs."
send_to="12"
sequence="99"
>
<send>if(GetVariable("armourbalance") == 1) then Send('wear '..GetVariable('armour')) end</send>
</trigger>
<trigger
enabled="y"
match="You remove a suit of scale mail."
send_to="12"
sequence="99"
>
<send>SetVariable("armourbalance", "1")</send>
</trigger>
</triggers>
I've tried and tried to make this work, but it's not. This is supposed to be a remove/wear armour trigger set.
<triggers>
<trigger
enabled="y"
match="You are now wearing a suit of scale mail."
send_to="12"
sequence="99"
>
<send>SetVariable("armourbalance", "0")</send>
</trigger>
<trigger
enabled="y"
match="You gain equilibrium."
send_to="12"
sequence="99"
>
<send>if(GetVariable("armourbalance") == 1) then Send('wear '..GetVariable('armour')) end</send>
</trigger>
<trigger
enabled="y"
match="You have recovered balance on all limbs."
send_to="12"
sequence="99"
>
<send>if(GetVariable("armourbalance") == 1) then Send('wear '..GetVariable('armour')) end</send>
</trigger>
<trigger
enabled="y"
match="You remove a suit of scale mail."
send_to="12"
sequence="99"
>
<send>SetVariable("armourbalance", "1")</send>
</trigger>
</triggers>