world.AppendToNotepad
Appends text to a notepad window
Prototype
boolean AppendToNotepad(BSTR Title, BSTR Contents);
Description
Appends the text to a notepad window of the given title. If no such window exists, it is created.
The function "AppendToNotepad" does not activate (bring to the front) the notepad window. However the function "ActivateNotepad" can be used to do that.
You can use world.activate to activate the world itself (eg. you might want to do that after creating a notepad window).
You might use GetNotepadLength to check if there is likely to be room in the notepad for the new text.
VBscript example
world.AppendToNotepad "Nick's window", "More stuff" + vbcrlf
Jscript example
world.AppendToNotepad("Nick's window", "More stuff\r\n");
PerlScript example
$world->AppendToNotepad("Nick's window", "More stuff\r\n");
Python example
world.AppendToNotepad("Nick's window", "More stuff\r\n")
Lua example
AppendToNotepad("Nick's window", "More stuff\r\n",
"another line")
Lua notes
You can supply multiple arguments after the notepad name, which are concatenated together.
Return value
0: Could not do it.
1: Appended OK
Related topic
See also
| Function | Description |
|---|---|
| Activate | Activates the world window |
| ActivateNotepad | Activates a notepad window |
| CloseNotepad | Closes a notepad window |
| GetNotepadLength | Gets the length of the text in a notepad window |
| GetNotepadList | Gets the list of open notepads - returning their titles |
| GetNotepadText | Gets the text from a notepad window |
| ReplaceNotepad | Replaces text in a notepad window |
| SaveNotepad | Saves a notepad window to disk |
| SendToNotepad | Creates a notepad and sends text to it |