world.MoveWorldWindow

MUSHclient script function (Method) — introduced in version 3.54

Move and resize a world window

Prototype

void MoveWorldWindow(long Left, long Top, long Width, long Height);

Data type meanings

Description

This function moves and resizes the current world's window.

Specify the left and top co-ordinates in pixels.

Specify the width and height of the window in pixels.

Note that if you move the window off the screen (eg. to -1000, -1000) it will become invisible.

No checking is performed on the arguments to this function.

The co-ordinates are relative to the client area of the main MUSHclient window.

In other words, position 1, 1 is the very top-left corner of the MUSHclient frame window.

To specify a window other than the first window either use Lua (see below) or the function MoveWorldWindowX.

VBscript example

MoveWorldWindow 1, 1, 640, 480

Jscript example

MoveWorldWindow (1, 1, 640, 480)

Lua example

MoveWorldWindow (1, 1, 640, 480, 2) -- move 2nd window

Lua notes

Lua has an optional 5th argument which is the window number to move. The first (main) window is window 1.

If you do Window -> New Window then you will get more windows, these will be 2, 3, 4 and so on.

You can use GetInfo (235) to find how many windows are currently open.

Return value

None.

Related topic

Utilities

See also

FunctionDescription
GetMainWindowPositionReturns the position and size of the main MUSHclient window
GetNotepadWindowPositionReturns the position and size of the specified notepad window
GetWorldWindowPositionReturns the position and size of the current world window
MoveMainWindowMove and resize the main MUSHclient window
MoveNotepadWindowMove and resize the specified notepad window
MoveWorldWindowXMove and resize a specific world window
SetCommandWindowHeightSet the height of the command (input) window
SetToolBarPositionSets the position of the game toolbars on the screen.
SetWorldWindowStatusChanges the status of the current world window