world.MoveWorldWindow
Move and resize a world window
Prototype
void MoveWorldWindow(long Left, long Top, long Width, long Height);
Description
This function moves and resizes the current world's window.
Specify the left and top co-ordinates in pixels.
Specify the width and height of the window in pixels.
Note that if you move the window off the screen (eg. to -1000, -1000) it will become invisible.
No checking is performed on the arguments to this function.
The co-ordinates are relative to the client area of the main MUSHclient window.
In other words, position 1, 1 is the very top-left corner of the MUSHclient frame window.
To specify a window other than the first window either use Lua (see below) or the function MoveWorldWindowX.
VBscript example
MoveWorldWindow 1, 1, 640, 480
Jscript example
MoveWorldWindow (1, 1, 640, 480)
Lua example
MoveWorldWindow (1, 1, 640, 480, 2) -- move 2nd window
Lua notes
Lua has an optional 5th argument which is the window number to move. The first (main) window is window 1.
If you do Window -> New Window then you will get more windows, these will be 2, 3, 4 and so on.
You can use GetInfo (235) to find how many windows are currently open.
Return value
None.
Related topic
See also
| Function | Description |
|---|---|
| GetMainWindowPosition | Returns the position and size of the main MUSHclient window |
| GetNotepadWindowPosition | Returns the position and size of the specified notepad window |
| GetWorldWindowPosition | Returns the position and size of the current world window |
| MoveMainWindow | Move and resize the main MUSHclient window |
| MoveNotepadWindow | Move and resize the specified notepad window |
| MoveWorldWindowX | Move and resize a specific world window |
| SetCommandWindowHeight | Set the height of the command (input) window |
| SetToolBarPosition | Sets the position of the game toolbars on the screen. |
| SetWorldWindowStatus | Changes the status of the current world window |