After about three weeks of work, I have the initial world mapped out and ready to be coded.
The programming half isn't going nearly as well..
I am STILL trying to decide between DoT and PennMUSH as my code base.
I've looked over help files 'til my eyes bleed but just can't decide.
I have a definite picture in my head of what I want the mud to be like, but I've no clue as to how to make some of the more advanced stuff a reality.
DoT is more advanced, but I would need to customize it.
PennMUSH is like a clean slate but isn't as advanced, and I'm not sure I could add some of the default features of DoT (that I like) into PennMUSH.
I don't have a specific question, mainly because I'm so confused as to where to begin and how to get it off the ground; that I can't articulate a specific quesiton.
Any advice, or any sort of veteran guidance would be most welcome.
Also, is there an offline editor for PennMUSH? I doubt it but figured I'd ask.
Point me in the right direction.
The programming half isn't going nearly as well..
I am STILL trying to decide between DoT and PennMUSH as my code base.
I've looked over help files 'til my eyes bleed but just can't decide.
I have a definite picture in my head of what I want the mud to be like, but I've no clue as to how to make some of the more advanced stuff a reality.
DoT is more advanced, but I would need to customize it.
PennMUSH is like a clean slate but isn't as advanced, and I'm not sure I could add some of the default features of DoT (that I like) into PennMUSH.
I don't have a specific question, mainly because I'm so confused as to where to begin and how to get it off the ground; that I can't articulate a specific quesiton.
Any advice, or any sort of veteran guidance would be most welcome.
Also, is there an offline editor for PennMUSH? I doubt it but figured I'd ask.
Point me in the right direction.