Okay; so, here's the deal. I'm trying to connect to a MU* that exists on a machine where I have a shell account. Eudora pings the machine just fine; I can get my mail. Windows Telnet works just fine; I can telnet to the machine, log in to my shell account, then log in to the game from there.
MUSHClient won't do it. "Network unreachable."
I try tracerouting the machine. Traceroute can't get there in 30 hops; it takes 31. Ping gets there in 18 hops.
Does MUSHClient only make X number of hops towards a machine before it gives up? If so, is there anything to be done to make that a settable option, or what not?
Or is there something else I can do?
MUSHClient won't do it. "Network unreachable."
I try tracerouting the machine. Traceroute can't get there in 30 hops; it takes 31. Ping gets there in 18 hops.
Does MUSHClient only make X number of hops towards a machine before it gives up? If so, is there anything to be done to make that a settable option, or what not?
Or is there something else I can do?