Once you use "World.SetStatus" to set a string, there is no going back. You can use "World.SetStatus Empty", which will set the line to nothing, but you won't ever see the "Ready" again.
I tried "World.SetStatus Null", and got a scripting error. I propose that instead, if Null is passed as the argument, the Status Line resumes it's default behaviour.
Mundane nitpicking? Yeah. I'm updating my "StatLine" plugin, and I want it to behave politely when uninstalled.
I tried "World.SetStatus Null", and got a scripting error. I propose that instead, if Null is passed as the argument, the Status Line resumes it's default behaviour.
Mundane nitpicking? Yeah. I'm updating my "StatLine" plugin, and I want it to behave politely when uninstalled.