Hi again. It seems that killing all the mobs and letting them reset... or completely redoing the reset list still brings up a duplicate copy of the mobs.
40) Wayland (2500) -> Wayland's Forge (2524) [1]
41) leather smith's apron (2620) -> Wayland (about) [1] (shop)
42) splinted iron greaves (2549) -> Wayland (legs) [1] (shop)
43) Steel plated war boots (2510) -> Wayland (feet) [1] (shop)
is one of the mobs but it is doing the same with all of them, creating double the number that i set the limit to.
I am using the command to add him as:
reset add mob 2500 2524 1
and in the reset list there is only one copy of him.
Can anyone spot something i am doing wrong here or offer hints please? The resets were put in this time into a completely empty area because i thought that having a copy of the mob in the room first time i did it might have been what caused it to happen.
Thanks alot for any help at all
40) Wayland (2500) -> Wayland's Forge (2524) [1]
41) leather smith's apron (2620) -> Wayland (about) [1] (shop)
42) splinted iron greaves (2549) -> Wayland (legs) [1] (shop)
43) Steel plated war boots (2510) -> Wayland (feet) [1] (shop)
is one of the mobs but it is doing the same with all of them, creating double the number that i set the limit to.
I am using the command to add him as:
reset add mob 2500 2524 1
and in the reset list there is only one copy of him.
Can anyone spot something i am doing wrong here or offer hints please? The resets were put in this time into a completely empty area because i thought that having a copy of the mob in the room first time i did it might have been what caused it to happen.
Thanks alot for any help at all