Objects sold in shops are randomly changing levels. One time it will be level 13, another it will be level 10. Why is this? Here is an object that does that:
Name: small stick
Vnum: 1010 Type: weapon Count: 27 Gcount: 1
Serial#: 5 TopIdxSerial#: 262 TopSerial#: 505
Short description: a small stick
Long description : A small stick lies here
Wear flags : take wield
Extra flags: inventory
Magic flags: none
Number: 1/1 Weight: 4/4 Layers: 0 Wear_loc: -1
Cost: 50 Rent: 5 Timer: 0 Level: 13
In room: 0 In object: (none) Carried by: armor shopkeeper
Index Values : 0 2 3 7 0 0.
Object Values: 12 2 6 7 0 0.
Attached shards: 0