I've not spent a massive amount of time determining if this feature exists or not, but best I can tell, it doesn't.
I do a LOT of programming through MUSHclient. One of the people on my coding team set up some triggers and such to integrate MUSHclient into our code editing utilities on the game, so when we type a command, it loads the code for a function into an editor, and we just send that text to the game and it compiles.
I would very much like to see some features that cater to the numerous people I know who code through MUSHclient. Things like:
1. Some sort of (configurable?) syntax highlight scheme
2. Configurable tab-size (and option to use spaces instead)
3. Auto-indent, for that matter
4. A place to store documentation on your own code for quick access (a customizable menu?)
Basically, what I'd really like, is a configurable IDE. Yea, I might be asking for too much... and you're probably already feeling the attack of the Feeps (Creaping Features -> Feaping Creatures -> Feeps).
-Randal
I do a LOT of programming through MUSHclient. One of the people on my coding team set up some triggers and such to integrate MUSHclient into our code editing utilities on the game, so when we type a command, it loads the code for a function into an editor, and we just send that text to the game and it compiles.
I would very much like to see some features that cater to the numerous people I know who code through MUSHclient. Things like:
1. Some sort of (configurable?) syntax highlight scheme
2. Configurable tab-size (and option to use spaces instead)
3. Auto-indent, for that matter
4. A place to store documentation on your own code for quick access (a customizable menu?)
Basically, what I'd really like, is a configurable IDE. Yea, I might be asking for too much... and you're probably already feeling the attack of the Feeps (Creaping Features -> Feaping Creatures -> Feeps).
-Randal