Raising MAX_LEVEL

Posted by Saero on Sat 25 Dec 2004 02:30 AM — 1 posts, 12,696 views.

#0
Hello everyone,

I'm attempting to raise the max level of the MUD from the 100 base to 110.

I edit params.h to show MAX_LEVEL 110

I then editing my pfile in the "immortal" folder to level 110 and trust 110.

I boot the MUD and log in but as soon as I enter my name, I get a NOTICE that my trust is to high and being taken down to 100 and that my player file is being loaded from the wrong folder and that I will be set from 110 to 100.

I've tried a clean make and recompiling to fix the problem but that hasn't helped.

I reworked all the immortal skills to adjust for the 110 increase in level so I thought that caused it. So to test I created a new folder and put a fresh codebase in it. I changed params.h again to show the new MAX_LEVEL of 110 but to no avail, still the same error when I log in.

I am sure I've missed something somewhere but I can't figure out what it is that's going wrong. Any help would be greatly appreciated.

-Saero