Forest Generator

Posted by Magnefikko on Thu 29 Sep 2005 05:47 PM — 3 posts, 15,570 views.

Poland #0
Hello!I need make a Forrest Generator-Manual creation of Forest if it is highway crucifying.
I hawe 3 Questions , but it needs possible answer on optional from they ...

1. Program would be good solution in not far too C, because it is necessary to fit generated code for code of Area in Smaug.But if somebody has ready code...I'm will be thankful :-)

2. If it from level of Imm in Smaug give make simply or from Area Editor?

3. Can some program exist in this style but already?:-)
USA #1
1. I have never seen an area generator before.

2. I do not understand.

3. Like I said, I have never seen an area generator before.
Australia Forum Administrator #2
I have heard of people that generate wilderness areas etc. using some sort of automated random room generator. It would be highly dependent on the sort of rooms you want, the paths between them, the description etc.

I suggest that if you need to ask how to write one then you probably shouldn't be trying. The area files themselves are text files you can decode with a bit of reference to the SMAUG load/save routines, which is what I did when writing the area editor.