I coded in a new area header #HIDDEN for my areas, and when Area Editor tries to load them, it won't load it since it doesn't recognize it. Is there something that can be done about this? Either adding a new feature to the configuration file? Or if it runs into a header it doesn't recognize, it may show an error, but it doesn't stop the process of loading the file?
I don't really want to have to take the header completely out, as it's useful for my MUD.
Thank you.
I don't really want to have to take the header completely out, as it's useful for my MUD.
Thank you.